I wanna make a SPAAG that works like Flak, with rounds that explode airborne after a while in the air.
If i'm not mistaken, that used to be possible with fuseInput
when XML modding, but last time i tried that, it didn't work. I don't know if i did something wrong or not.
So question is in the title. Can you make fuses for cannon rounds?
@Rocketguy2079 thanks
As far as you don't have PC, i can recommend checking this forum for the exact formula.
Or if you're actually have it (Le Personal Computation device, oh gosh) you can check this out.
The post has a link to a hand-made prog for auto-aim+prox. fuse, useful but a bit outdated (can confirm that it works well).
That's it.
Have a good day.
I like ya new profile @Mage2istriggered
Yeah but it's like
lifetime
or something, and then you put in a code relating to the muzzle velocity and target distance