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SOLVED: Predictor and Muzzle Velocity

10.0k ThomasRoderick  1.9 years ago

As I'm preparing for my (slow and rife with delays) return to being an active builder and currently obsessed with making the most out of the wing guns and miniguns, I have a quick question to ask: does the in-game lead predictor take the average of all muzzleVelocity values from all guns and cannons, or do they only take from the ones active at game start, or do they only take the highest ones? I'm confused.

SOLVED: THE LEAD PREDICTION IS BASED ON THE CURRENTLY ACTIVE BULLET-TYPE WEAPON WITH THE HIGHEST MUZZLE VELOCITY.

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    @Sadboye12 Now I can say with a certainty that the predictor follows the muzzle velocity of the highest active bullet-type weapon. Test results are as follows:

    Test One:
    all muzzle velocities differ, damaging bullet gun highest - HIT
    all muzzle velocities differ, non-damaging bullet gun highest - MISS
    all muzzle velocities differ, damaging cannon highest - MISS
    damaging cannon equals highest bullet velocity - HIT
    Conclusion: Predictor based on bullet-type weapon with highest muzzle velocity, cannons are not included in the calculation
    
    Test Two: 
    all muzzle velocities differ, cannon highest and locked by AG - NO EFFECT
    all muzzle velocities differ, bullet gun highest and locked by AG - PREDICTOR CHANGE ON AG
    Conclusion: Predictor influenced by the current active bullet-type weapon; cannons are once again ignored.
    
    Pinned 1.9 years ago
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    26.0k Kendog84

    @ThomasRoderick
    No problem, and thanks for the clarification.
    I got a little confused, as I didn't realize that you/game basically shares a single predictor for both cannons and guns in air-to-air mode, but now your explanation of the testing results make more sense. Quite an interesting finding.

    +1 1.9 years ago
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    @Kendog84 Sorry for the late reply; as it's written, the calculations performed by the lead-predictor is based on the wing gun/gatling gun with the highest muzzle velocity. Placement in the designer does not seem to have ay effects other than which gun is fired first.

    +2 1.9 years ago
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    26.0k Kendog84

    @ThomasRoderick
    Don't mention it, this is cool and useful.

    I wanna ask a question for clarification though, by "highest" are you referring to the highest muzzle velocity weapon, highest in the list, or highest in terms of placement? I'm assuming it's the first one, but just to be sure.

    +1 1.9 years ago
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    @Kendog84 Thanks!

    +1 1.9 years ago
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    13.3k Grob0s0VBRa

    @ThomasRoderick Wish the same for you bro.

    +2 1.9 years ago
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    @Grob0s0VBRa Thanks Grobs! And Merry Christmas🎄.

    +2 1.9 years ago
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    52.8k Sadboye12

    @ThomasRoderick nice! great work chief, this knowledge will be useful

    +2 1.9 years ago
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    @Sadboye12 Cannons or machine guns? Cannons seem to have their own predictor... but IIRC guns don't work like that?

    +2 1.9 years ago
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    52.8k Sadboye12

    i have noticed something about this, i may be wrong but the last activated gun is the one that the predictor focuses on.

    +2 1.9 years ago