@XtarsAgency Given that the clouds are a fixed 2D texture, the only way to make them disappear without changing the weather is to cause an error so large that it stops cloud rendering (which I am pretty sure I've done). Edit: the clouds can also be moved out of render distance via the command console.
@XtarsAgency Given that the clouds are a fixed 2D texture, the only way to make them disappear without changing the weather is to cause an error so large that it stops cloud rendering (which I am pretty sure I've done).
Edit: the clouds can also be moved out of render distance via the command console.
Sky farlands, hmmm sp does still have clouds even if it was almost the radius of the earth