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Proximity detection?

1,133 Lettuceman43  1.5 years ago

Can you tell a missile to explode or a detached to activate when x meters away from an enemy?

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    @Hiimakeplanes Missiles have proximityDetonationRangeMin and proximityDetonationRangeMax
    Min: recommended -1
    Max: depends on explosionScale, but I'd say leave it on standard by not adding it

    +1 1.5 years ago
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    fuseInput
    TargetSelected ? TargetDistance / (800 - rate(TargetDistance)) : 60
    This is for cannons with 800 velocity, as far as I’m aware you can’t fuse a missile

    +1 1.5 years ago