On most racing games, the faster you go,the more gradual the steering becomes. is there anyway to replicate this in simpleplanes?
On most racing games, the faster you go,the more gradual the steering becomes. is there anyway to replicate this in simpleplanes?
@hpgbproductions Thanks!
Yeah funky
I use an angle = INPUT/GS curve. Try to figure out what the output is at different values of GS.
INPUT / lerp(1,DIVISOR,inverselerp(MAX_STEER_SPEED,MIN_STEER_SPEED,GS))
Example use:
Roll / lerp(1,15,inverselerp(10,90,GS))
yes
funky