I'm working on a build just for fun, and I've come up to the need for some mechanism that automatically rotates to point a camera in the direction that the aircraft is moving, regardless of the aircraft's orientation.
Does anyone know of an existing mechanism to do this? If not, any ideas on how I could go about doing the FT code to make one myself?
Assistance would be much appreciated.
@hpgbproductions Thanks! That works great.
Use rotators with AngleOfAttack and AngleOfSlip inputs