OK so it started when I was testing an experimental rocket bomber, so eventually I was gonna test it on USS beast, so I shot at uss beast to aggro the destroyers (for the realistic effects as if it was a war situation), my bomber had 40 individual rockets on it, so I edited them on the overload to have a 0.00s delay, so I fired them on slow motion, and all of them hit USS beast, but after that the destroyers stopped firing, did anyone else experience this? Yeah also it sank the carrier
@Jacktheback1 but in most scenarios even though the carriers destroyed they still shoot, but thanks for ur inpit
I think it is cause the carrier has been destroyed
@RTPD kk it could be
Probably a glitch