Coding a jet engine to accelerate slowly but decelerate fast.
I know using smooth will slow down input change (here jet engine's acceleration) but how can i give the same engine faster deceleration?
Funk help
1,593 XxRxX
1.4 years ago
@hpgbproductions cool let me test this
Thank you
example
Example SETTER EngineInput:
smooth(VTOL, EngineInput<VTOL?0.2:10)
Engine throttleResponse must be greater than or equal to the maximum smooth value, in this case 10.
added to my funky trees list
Probably need to go to the FT discord server for that