Sorry, FalHartIndustries, I just looked at the date of this build \ question , lol you're probably a pro at everything I already said. Lol... Ooops...z 🤣
SPAircraftOfficial is absolutely correct. What you're doing there is you're using manual connections and you need to get good at it. Especially for troubleshooting. For instance let's say you have a rear control surface like on a fighter jet that's controlled with a rotor. A lot of time that control surface (rear wing) wants to automatically make its own connection to the fuselage instead of the rotor that's controlling it. So you put your rotor where you want it, disconnect all the connections between the rotor the fuselage that wing, then connect them manually. That way the rotor actually works. Because if that Wing is accidentally connected to the rotor and any part of the fuselage, then it will not move at all. I'm constantly using manual connections on all of my builds to verify my own connections, automatic connections, you name it. One last thing, (sorry my comments can be very long) let's say you launch your aircraft to Wright airport. Your aircraft appears on the runway, then you hear a splash out in the distance., what that is, is somewhere either on your build or near your build a piece has no connection whatsoever. Again you would click on the suspected part, and use manual connections to verify whether or not it's connected. Whoop whoop. You will become VERY proficient at using manual connections . mark my words. Lol. Z😸
@FalHartIndustries well I'm around if you need help. But as you can imagine I'm pretty busy, but I always try to make some time help people. Z 😺
@Zaineman Still stuggling, though not with this😅
@SPAircraftOfficial That brings me way back to when I was first learning.... (In a singing voice) Meeeeeemories........lol Z 🫠
@Zaineman lmao long reply
Buy you are correct
:)
Sorry, FalHartIndustries, I just looked at the date of this build \ question , lol you're probably a pro at everything I already said. Lol... Ooops...z 🤣
SPAircraftOfficial is absolutely correct. What you're doing there is you're using manual connections and you need to get good at it. Especially for troubleshooting. For instance let's say you have a rear control surface like on a fighter jet that's controlled with a rotor. A lot of time that control surface (rear wing) wants to automatically make its own connection to the fuselage instead of the rotor that's controlling it. So you put your rotor where you want it, disconnect all the connections between the rotor the fuselage that wing, then connect them manually. That way the rotor actually works. Because if that Wing is accidentally connected to the rotor and any part of the fuselage, then it will not move at all. I'm constantly using manual connections on all of my builds to verify my own connections, automatic connections, you name it. One last thing, (sorry my comments can be very long) let's say you launch your aircraft to Wright airport. Your aircraft appears on the runway, then you hear a splash out in the distance., what that is, is somewhere either on your build or near your build a piece has no connection whatsoever. Again you would click on the suspected part, and use manual connections to verify whether or not it's connected. Whoop whoop. You will become VERY proficient at using manual connections . mark my words. Lol. Z😸
Thanks!
The menu in the turning thing that looks like 2 power cable things that you put into the wall outlet should help