@V my implementation doesn't use variables, and smooth(anything,0) is constant. However, I would support using your method as it is easier to use variables.
@hpgbproductions the surface would still move, if I wanted the surface to truely stay still, I would do This
If ag5 is off, the surface uses Pitch, if it's on, it will cause the variable to reference whatever was last in it, in this case, the last Pitch value used before the group was activated
Use V's code if you want the control surface to be at the zero position when Activate5 is TRUE.
If you want the control surfaces to stop moving, retaining their previous position:
smooth(INPUT, Activate5?0:CONST_POSITIVE_LARGE
INPUT: control surface input
CONST_POSITIVE_LARGE: constant (try 999999)
@CrestelAeronautics I don't think that there were enough to get you to gold
@FOXHOUND26
Still hasn’t loaded yet
@FOXHOUND26
Oh okay
@CrestelAeronautics you had enough points and when I did it my upvotes hadn't gone through yet
As of now
@FOXHOUND26 close
But about 850 off
Enjoy gold
Heheh
@V my implementation doesn't use variables, and smooth(anything,0) is constant. However, I would support using your method as it is easier to use variables.
@hpgbproductions thanks
@hpgbproductions the surface would still move, if I wanted the surface to truely stay still, I would do This
If ag5 is off, the surface uses Pitch, if it's on, it will cause the variable to reference whatever was last in it, in this case, the last Pitch value used before the group was activated
@CrestelAeronautics wing input in overload menu
Also stealth ping moment
Where do I type this in?
Use V's code if you want the control surface to be at the zero position when Activate5 is TRUE.
If you want the control surfaces to stop moving, retaining their previous position:
smooth(INPUT, Activate5?0:CONST_POSITIVE_LARGE
INPUT: control surface input
CONST_POSITIVE_LARGE: constant (try 999999)
@V
I never could figure out codes like that.
Activate5?0:(INPUT)
guys, if/else statements exist
clamp01(1 - Activate5)
. I've used this before to do what you're wanting.@PlaneFlightX Thanks
I would use
clamp01(!Activate5) * Input
Replace
Input
with Pitch, Roll, or Yaw based on what control surface you are replacing.