Soooo
F1 cars are typically fast when going on curves above 250kph and 300kph. Mostly I'm struggling how to make one. My Blocky F1 was modified with high grip, and going 400kph in a small curve
Can someone share how autobrake in a curve?
Soooo
F1 cars are typically fast when going on curves above 250kph and 300kph. Mostly I'm struggling how to make one. My Blocky F1 was modified with high grip, and going 400kph in a small curve
Can someone share how autobrake in a curve?
Here's the modified blocky F1 car if someone gets interested to help me out
@hpgbproductions You Platinums just work at another level, don't you?
@hpgbproductions ok
@Rjenteissussy subtract the engine throttle input by the turning input, but this will only slow down the powered wheels
if you want to slow down the other wheels, you must assign another engine to them
@hpgbproductions wait
Does that work?
I mean let me try that too
If the ai steers then the engines will make it slow down?
Use engines
But why
@Graingy lol I did that by myself manually. It performed perfectly
Maybe you could train a rat to press the B button at strategic times?