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SimplePlanes in 2030

48.5k Sm10684  11 months ago

sp desperately needs advertising:(

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    2,115 daniboi99

    @LunarEclipseSP @RepublicOfCursedPlanes I don't think simpleplanes is dead at all. There are still many planes being uploaded by new people every day! What I believe is that it is going through its dark age, like minecraft did. The game is pretty popular, with good creators like yall, and good creators to come in the future! The thing I think brought it here in these bad times is the lack of social media content of this game. Big youtubers like Jelly and Camodo Gaming played this about 7 years ago, and they have their own tags because those times was when bigger content creators played and it was more popular. I am a Camodo gaming fan and in some videos I comment and say to play some more simpleplanes. I even created a replica of his first plane from the first simpleplanes video he ever did! We just need to get the big dawgs back in the game. So, as a mission, I say we go on every new Camodo gaming and Jelly's video every day and spam the link to this simpleplanes site!!!!

    +1 11 months ago
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    52.3k Majakalona

    @MrSilverWolf (gulp)
    Okay

    11 months ago
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    48.5k Sm10684

    @o2o ye

    +1 11 months ago
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    13.6k o2o

    Remember to upload your build to the challenge, its about to close tomorrow.

    11 months ago
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    @Majakalona my guy you literally just got back from a ban for unnecessary inappropriate jokes, please, stop with the inappropriate jokes, unless you would like to receive another ban, we can arrange that if you want

    +4 11 months ago
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    @RepublicOfCursedPlanes my hope is, if SimplePlanes is truly dead, i wish community can working together to preserve SimplePlanes. I mean like, despite the game is abandoned by the dev (just in case, who knows), the community is now took control of SimplePlanes and it's website, turning the dead SimplePlanes into an "undead" game by community. If that possible. Remember and keep on mind, if that possible

    +1 11 months ago
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    Judgement Day 2030

    +1 11 months ago
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    I think that the main issue is that modding isn’t very common here. As a result, mods in SimplePlanes, and thus the game itself, aren’t being promoted enough.
    Mods (whether maps or extra features) are what keep a game alive. Many long-running games stay relevant not because the game itself is good (sooner or later, any base game will become obsolete, no matter how many updates you pump into it), but because there’s an abundance of mods.
    Take a look at one such example: openBVE, a train simulator. It was released in 2007,17 years ago. Despite it being a dinosaur of a game, modding support is good enough that even in the present (2023), people are still making routes and producing videos of said routes. As a result, openBVE routes have gone from this to this. openBVE modding has also reached the point where routes aren’t built by individuals, but by entire nonprofit organisations with teams of 5-8 people. All these have made the game stay relevant even in the era of train sims like TSW and TS2020.
    There are a handful of other games that have stayed popular thanks to modding, such as Gmod, Cities:Skylines, Minecraft, TF2 (both of them) and even Roblox. The Steam Workshops for those games contain not a puny 100 mods like SP does, but thousands upon thousands of them.
    The likely reason for this (and the reason why SP isn’t very popular) is that the modding interface sucks. While users here have to build mods using Unity (which doesn’t exactly have a user-friendly interface), other games have mod creators either in-game, or as a separate (but linked) software. The more easily it is for people to create mods, the more mods get made, the more a game gets promoted, and thus the more people play the game and decide to create maps or mods. It’s a self-sustaining feedback loop that helps games to stay relevant way longer than what the base game can ever do.
    Hence, the biggest mistake SP made was not making mod creation easier. Because safe to say, people get turned off by mountains and terrain that look extremely outdated and kiddish. And in the meantime, there are high-quality maps such as Washington & B.C. and Normandy, but those aren’t widely used and are made by individuals, thus they don’t receive much attention.
    Jundroo seems to have realised it and fixed it in J:NO with Planet Studio and simpler modding tools. But I think it’s too late for SP, since ease of modding has to be implemented from the very beginning in order for it to make a game successful.

    +18 11 months ago
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    All things must pass…

    11 months ago
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    36.9k Graingy

    Game dead tho
    So long as the site stays up I don’t intend to leave entirely.
    At least not currently…

    +3 11 months ago
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    @Majakalona all good things and come to an end? That’s not good grammar… /s

    +2 11 months ago