The same problem with EasyRoads 3D. I cant import roads in SP map. I found problem but i dont know how to fix it.
HELP, I have alrady done map but i cant post it!!!
When i Save Selected Scene Objects it doesnt save road Mesh, Mesh Colider.
then
it's missing. I can copy mesh and paste here but again. i dont know how to save it.
The map is already ready and last i have to do is just save the road.
I can share this project
Pls help
I rebuild the road so i can customize it again and after i press "store mesh assets in project folder" it writes an Error:
EasyRoads3Dv3 Error: No valid scene name found, please contact us. Scene name: Touge
UnityEngine.Debug:Log (object)
EasyRoads3Dv3Editor.OOODDOQDOC:OOQCQCDOOD (EasyRoads3Dv3.ERModularBase)
EasyRoads3Dv3Editor.OCDQCOCQOD:OnInspectorGUI ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Do i have to rename project?
@DCSplanepro12 ???
@hpgbproductions :(
@DCSplanepro12 read the below comment again
The build terrains button is in the same tab as the finalize and store mesh assets buttons
@hpgbproductions i know that i cannot change network anymore, after finalazing. So how do import it? Or, no how?
@DCSplanepro12 then you cannot change the network anymore
you don't need to finalize it when modding, just save the map after entering build mode
@hpgbproductions what if i finalized Road network?
Use terrain control > store mesh assets in project folder
I mentioned this in a different comment but didn't write the option name exactly