Just a question: is there a way to make a build face you all the time using funky trees? An example of this would be the explosions in game, no matter where you orbit your camera, the explosion will always face you.
Just a question: is there a way to make a build face you all the time using funky trees? An example of this would be the explosions in game, no matter where you orbit your camera, the explosion will always face you.
@SamTheUncle Idk about that, but here’s an example. notice how the explosion image always faces you no matter where you turn your camera. I wanted to know if I could do that with a build using FT rotators or smthing like that
@hpgbproductions thx!
If the build is targeting your aircraft, yes. The FT
deltaangle(Heading,TargetHeading)
anddeltaangle(PitchAngle,TargetElevation)
gets the angle an aircraft needs to rotate to face the target.Could you elaborate?
I am confused.
Like one of those ai following cars?
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