I'm trying to buff the HP of a tank turret and there is many parts, is there any way I should modify the health in bulk compared to having to tediously set hp on every single part?
I'm trying to buff the HP of a tank turret and there is many parts, is there any way I should modify the health in bulk compared to having to tediously set hp on every single part?
Go into visual studio ctrl+F and search for health="100" highlight that and then click ctrl+l to highlight all health="100" from here you can change it to whatever you want.
when i had a computer i open the xml file with wordpad (not notepad) and i search the health line, and i replace the points for the entire build, exatly replace the health="100" to health="XXXXX" then save, in case if you want just some parts but not everything, save the desired parts as a new file, and then do the wordpad thing
Same goes to editing the drag scale of each fuselage, you should edit it on the first fuselage you would work on it so it wont get tedious
as what overlord said, there is no way you can edit the XML of all parts at once, even if its the same part
if you already built the whole tank, then uh-oh, time to learn regex
For fuselage pieces, you can
Add section
and the next pice will have the same xml properties as the original. For other parts, you can mirror a edited part or save them as sub assemblies. Currently there is no way to change health all at once.