DISCLAMER-I don’t have any connection to Jundroo, so I can’t garentee that any of this stuff will get added.
I wanna know what you all want to see added to SP2, or if you wish for something to be removed.
Some of my ideas include:
-Nuclear weapons
-A marker paint tool
-Nose art decals
-Thermals
-Night vision
-better destruction physics
-new maps
-Tank tracks
Ps: I’ll pin my favorite comments
Can’t Forget Mobile mods and different worlds like one is the real world and others can be fictional worlds so we can do roleplays of real life scenarios or fantasy stories
Weapons Bay Fuselage
Basically like the Hollow Fuselage, But half of it can Open, How Will You Trigger It? Activation Groups
If we get modular bombs like real life with different guidance systems and kits and warheads and delayed explosions and bunkers and bunker busters. Just everything the military ever had or used put into game (I MEAN EVERYTHING). Don’t forget every single type of designation system and in multiplayer people can use what others have designed with their targeting systems to guide their own bombs as well as the other persons
Realistically I'd be happy with better features for painting. Like custom textures, text (improved from the "cockpit advanced" subset) and the ability to have multiple custom coats (camo for example) would be great! A few more advanced stock parts for each subset, maybe ad some first person effects as a camera option (GLOC=True) or some kind of shaking/inertial effect for example. Nothing too crazy.
If the developers weren't limited by the constraints of reality...
This being the first step in a fully integrated real world physics simulation including all types of vehicles, structures, earthworks etc. I think it would be cool to build my own roads or map, trains, cars, boats, airplanes, LTA aircraft, spacecraft (new origins style of course) etc. and then have the option to build my own infrastructure along with it. As someone else had said, more customizable weapons would be nice too.
Ok. So here are the things we know are coming:
SP2 trailer:
-People
-skins (more or less)
-multiplayer
-cross compatibility (only SP1->SP2)
-underwater cam
-city map
-emotes
-thrust vectoring
-laser-guided bombs/rockets
-laser targeting pods
-city
From new SP builds in SP2 teaser:
-AI cars
-highway
-mountans
-new large airport
I love to see what you all want in SP2! Keep coming up with great ideas!
Also more warhead options on every weapon like Shrapnel or delayed explosion/Fused or proximity, I would also love to see mods for mobile and a built into the application mod download section
Targeting pods and more realistic weapons like Laser pods or tv pods and corresponding weapons that use the pods as guidance tools
Image posting feature, so that we're no longer needed some 3rd party image hosting site anymore.
Who all applied 4 the play tests?
I'd like something like the aiming servo in trailmakers, just a rotator controlled by the camera
@DeeganishCountryball Or by selecting the weapon that’s inside it
@YourLocalJetNut330 I’d love too!
@TateNT34 I heard you were interested in history in the 1930s to 1999 and I wana know if you want to join my Operation desert storm challenge because it took place within that century and use Cold War era vehicles
@YourLocalJetNut330 it’s been confirmed that we are getting laser guided bombs and rockets as well as laser targeting pods
@Boeing727200F Yes! Especially for mobile when they get to it.
@Dracul0Anderson I don’t think that there will be an option to disable it persay, but I don’t think people will just be able to hop on some rando’s savegame and mess stuff up, as you’ll probably need a code of some sort
@TateNT34 Looks like you have some attraction in destruction weapons, which is not the goal of the game...
Why do you need nuclear weapons ?
An option to disable multiplayer. I am not thrilled about the idea of multiplayer, actually. Better graphics, bigger map, some fixes, maybe a new part or two, but not multiplayer.
radar
working radar
just because I wish to have Temu DCS experience or smth
@YourLocalJetNut330 I think air burst would be nice, because I’m trying to make an air burst nuke
@WisconsinStatePolice gun inputs, magnet inputs, and also just making most properties variable
@LunarEclipseSP that would need a lot of storage space though; it's not anywhere near video but it's still more than just xml files or the occasional mod
I would definitely support the addition of thermals. The console commands work fine for simulating them, but it's not exactly smooth or the most convenient.
also trains.
standard gadge and narrow gadge.