Profile image

A Real Map Mod... Sort of

Dev HellFireKoder  8.7 years ago

Hey guys, in case you missed it I posted a map mod earlier today, but it crashed the game for a lot of people...

Well,

Happy April Fools!

It really does actually close the game for everyone, and deletes itself.

This "map" mod however is real!

it adds a map that has a big floating sphere - With gravity towards it!

There are a couple sad things though...
1. The gravity only applies to your aircraft and it's parts, not AI, as I couldn't be bothered to modify theirs as well, and when considering it I realized it would probably screw up the AI to bad anyway, so while you will be trapped with 3D gravity, AI will fly like normal around the empty space (and occasionally crash into the world, because their collision avoidance wants stuff that isn't in the map).
2. Stock atmosphere and water effects are still there, I'm not even sure how I could remove them without replacing and overriding a lot of stock code (which isn't the easiest thing to do!)
3. Altitude indicator is also still relative to the stock system.

All that said, lets get to the installation already!

PC and Mac/OSX download
Android and kindle fire download

Installation:

Obviously, download the correct version for your device from above
PC:
Right click and open with, then find SimplePlanes.exe and select that.
or move the mod file to C:/Users/[YourUsername]/AppData/LocalLow/Jundroo/SimplePlanes/Mods/, then go into the game and enable it in the mods menu.
Note: AppData may be a hidden folder, so go into the "view" tab in the file explorer and select "show hidden items" if you're using this method.

Mac: same as the second option for PC, except move the file to ROOT:/Users/[UserName]/Library/Application Support/unity.Jundroo.SimplePlanes/Mods instead.
Note: There may be problems with this for some people, I probably can't help because I don't have a Mac to test on, sorry :/

Android:
Move the file to /Android/data/com.jundroo.SimplePlanes/files/Mods/ with a file browser app
Go into SP and tap on the "mods" folder, select the mod, and tap enable

Note: on all devices you MIGHT be able to just try to open the mod file, but this often doesn't work, especially on Android (and I think Mac?), and you may need to select "open with" and find SimplePlanes.exe.

Edit: here's a screenshot

  • Log in to leave a comment
  • Profile image

    Uhm, is the planetoid becomes invisible if you are under it but looks like a black hole from above? Is it possible to make it not disappear? Otherwise I have to rely on the gravity to find it...

    8.3 years ago
  • Profile image

    @BlueCobraplanes as I said in the description, that may work... it is supposed to work like that... but it often doesn't, so I wrote out the directions that I did.

    8.3 years ago
  • Profile image

    Hey I have a idea for a mod it's kinda like the fine tuner mod but with connections so if something is connecting unwantedly you can destroy the connection and conned it with something else I don't program so I don't k ow how hard this would be but it would be really helpful!

    +1 8.4 years ago
  • Profile image
    50.5k 324

    @HellFireKoder Good luck!

    8.5 years ago
  • Profile image

    @GenrichTitov Hmm...might be because it was made with old mod tools, which might not be compatible with the latest version of the game? I'll try updating the mod tools if I get the time...

    Also, if I made it twice as smooth, then it would have to many vertices for Unity... any round thing smoother than this, and I need to learn some new stuff (that's not a bad thing of course, but takes a lot of time).

    8.5 years ago
  • Profile image
    50.5k 324

    Oh... It works well on 1.3, but it remains invicible in 1.4. Also I think it should be made few smoother.

    8.5 years ago
  • Profile image

    @iFalco lol

    8.5 years ago
  • Profile image

    no a mod FOR simple rockets@iFalco

    8.5 years ago
  • Profile image

    could you make a mod for looks side to side whispers simple rockets engine and everything mod?@HellFireKoder

    8.5 years ago
  • Profile image
    46.7k JMicah4

    @HellFireKoder cool.

    8.6 years ago
  • Profile image

    @JMicah4 yeah as long as everyone has said map mod, it will.

    8.6 years ago
  • Profile image
    46.7k JMicah4

    @HellFireKoder By the way does the multiplayer mod support custom maps?

    8.6 years ago
  • Profile image

    @JMicah4 Then you won't be making a universe mod (unless you learn scripting).

    Sorry, it's a bit harsh, but if you're going to make a universe mod you need to learn scripting, Unity has a lot of great Unity-specific tutorials to start with, if you've got some basic scripting knowledge, or just google C# beginner tutorials or something if you don't have any scripting knowledge.

    8.6 years ago
  • Profile image
    46.7k JMicah4

    @HellFireKoder yeah I am not that great at scripting stuff.

    8.6 years ago
  • Profile image

    @JMicah4 Uh, yeah you'll need a lot more scripting for that, my scripts won't help much.

    Basically what they do, is put a script on each part, which puts a script on the parent rigidbody (since the parent rigidbody changes when a part breaks, you need to check every time the aircraft changes/breaks/detaches, luckily Jundroo added an AircraftStructureChanged callback that does just that), and the script on the rigidbody will set rigidbody.useGravity = false; and each FixedUpdate() it adds force towards the sphere GameObject.

    8.6 years ago
  • Profile image
    46.7k JMicah4

    @HellFireKoder I wan't to make a universe mod but I would also need to disable the gravity when you get far away enough.

    8.6 years ago
  • Profile image

    @JMicah4 Sure, I can dig them up (they're not buried to deep :p) (oh, yeah, there are three scripts), what do you plan to do with them?

    Also, they're not very complete gravity scripts, to use them for much more than this you'll need to know C#, and honestly you should be able to write them yourself at that point :P

    8.6 years ago
  • Profile image
    46.7k JMicah4

    can I have the gravity script?

    8.6 years ago
  • Profile image

    @HellFireKoder do you want to be part of my collab group?

    8.6 years ago
  • Profile image

    @SimpleTechAndResearch Yeah!

    8.7 years ago
  • Profile image
    3,668 TheTekkit101

    @HellFireKoder I did try that before, any SP mod gets automatically put in there once I download it. But it still didn't work. The first time I tried a map mod (not this one) it worked, but when I restarted, the mods menu was gone. So I clicked on the mod again, but all it did was take me back to the SP window, nothing changed.

    8.7 years ago
  • Profile image

    It should be a Death Star!!

    8.7 years ago
  • Profile image

    @TheTekkit101 well close SP comepletely and use the second option listed for PC:

    or move the mod file to C:/Users/[YourUsername]/AppData/LocalLow/Jundroo/SimplePlanes/Mods/, then go into the game and enable it in the mods menu.
    Note: AppData may be a hidden folder, so go into the "view" tab in the file explorer and select "show hidden items" if you're using this method.

    8.7 years ago
  • Profile image
    3,668 TheTekkit101

    It doesn't work for me. When I try to run it without SP open, It just goes to the start menu. If I already have SP open, it just act as if I opened the window again, which means it just re-opens SP right where i was at. (I'm running on PC)

    8.7 years ago
  • Profile image
    8,281 12ocketguy

    @HellFireKoder thanks.

    8.7 years ago
  • Log in to see more comments