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Update Suggestions for 1.5

615 4Dimensional  8.5 years ago
  1. When you get a missile you should be able to choose if it's radar guided or infrared guided
  2. Have one space set aside for building your own island
  3. Cannons
  4. AI trucks driving around
  5. Disc rotators
  6. Lasers
  7. Rocket engines
  8. Laser guided bombs
  9. Hulls and anti-ship weapons
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    23.4k marcox43

    @SigmaTwelve the rocket engine is because many players have been building space shuttles, and also is useful specificly for Me 163 komet and other wwii german planes

    8.4 years ago
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    @WeaponsFactory15 Good idea

    8.4 years ago
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    @BenAtennyson @arcues thanks for the feedback

    8.5 years ago
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    8,354 arcues

    I agree with 2 3 hollow fusalages

    8.5 years ago
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    137k BaconEggs

    @Waitsch Everyone is tired of exo jumps and future warfare.

    8.5 years ago
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    3,275 SigmaTwelve

    I like the AI trucks idea, but it should be expanded to all land vehicles. Disc rotators would also be nice. Rocket engines? No. There is SimpleRockets for a reason. Building your own island? That'd be cool, but a hell of a lot of programming.

    8.5 years ago
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    @BaconEggs there is already lasers at that base on snow stone island

    8.5 years ago
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    3,407 Quintasoarus
    1. I guess...?
    2. Pretty sure they're not going to add a map editor any time soon, and if they did it would probably only work on PC/Mac.
    3. NO. This is simplePLANES, not simpleCivilWar
    4. Ehhhhh...?
    5. Sure
    6. sigh no.
    7. There's a game called SimpleRockets made by Jundroo. They said a while back that they would be making a sequel to it so there's that
    8. I think these would make more problems for the pilots than anything, since the current ATG missiles are easy enough to aim and use.

    Honestly the devs should focus more on the quality of the game and places to fly, not adding more things to build with; I don't want this game to become bloated to the point of it being inaccessible to newer players.

    8.5 years ago
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    16.2k Mox

    I disagree with 2 because this game is simple planes. Not simple islands. I disagree with 6 because i assume you mean lasers as those that destroy stuff. Well, thats unrealistic. There is a game by jundroo called simplerockets. Theres 7 for you. 8 would be hard to manage in flight and i think it would be hard to code. Just use the inferno missiles. For 5 just put a fuselage piece on top of a normal rotator.

    8.5 years ago
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    like @calvinbain11 say,hollow fuselages,and repeating rotator movement.Also option for parts delay time,ex: you have 2 missile launched at act 1,but you want missile B is launced after missile A without changing act group,and there's the function...

    8.5 years ago
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    we already have lasers

    8.5 years ago
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    Cargo bays or hollow fuselages would be nice to.

    8.5 years ago
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    137k BaconEggs

    NO LASERS. I've had enough of exo jumps and space warfare.

    8.5 years ago