I went experimenting since I'm bored :)
Note: always bring extra if using rockets or dumb bombs
USS Beast:
- ~10 rockets from rocket pods
- 5-6 Inferno missiles
- 1000 lbs of dumb bombs
Destroyer/USS Tiny
- 5 rockets
- 3 Inferno missiles
- 500 lbs of dumb bombs (a Boom 50 will do)
Bridge:
- 2 rockets
- any dumb bomb
- Note: missiles cant lock on to a bridge
AA Tank:
- ? rockets (most likely 1)
- 1 Inferno missile
- any dumb bomb (not recommended as theyre small)
Ice Base missile launcher:
- 2 rockets
- 1 Inferno missile
- any dumb bomb
- Note: ice base missile launchers have anti-missile defenses so bring extra or use guns
Maywar wind turbines:
- unknown (I'm on mobile)
Weapons:
Most overall damage/item: Boom 50
Some updates
Standard missile damage: 15000
AA Tank HP: 1000
Missile launcher HP: 15000
Destroyer: 4 missiles
USS Tiny: 5 missiles
USS Beast: 6 missiles
@hpgbproductions 750 Lbs of default dumb bombs, 1 default Cleaver or 4 default Infernos for each of the destroyers, 1250 lbs of bombs, 2 Cleavers or 8 Infernos for USS Beast. I'll update this commemt in future. Maywar windmills break even from a single cannon round even if that's only splash hit.
@Rakoval500k i did some testing a few months ago, put some numbers here but it's incomplete
Update please! They're more resilient by now.