- REMOVE THE WINDMILLS AT MAYWAR
- Fix the bug where a wing angled say for instance, 35.7 degrees, and then you mirror it. It would have the same exact angle, but not mirrored.
- Lights that actually cast light.
- 0.125 increment for rise and run for fuselage blocks.
- Ball joint rotator
- An airport with 3 runways, taxiways, and a more airport-style terminal.
What I need in the next big update.
137k BaconEggs
8.4 years ago
Lol nothing of this is in the new update XD
@BaconEggs I think that the windmills are removed on lower graphics settings...
Then it's probably a bad idea to put them on mobile xD
Still want islands though 😟 exploration is life
@Clawsome Well, the windmills make my PC preform like an iPad..
Personally, I think there's nothing wrong with the windmills, but then again, I don't have them. Adding more islands to mobile should be there too.
@Engineeroftomorrow ... It causes lag..
but I like windmill : (
@BaconEggs @SigmaTwelve yeah, it causes lags, very bad lag actually
1- I have mixed feelings about removing the windmills.
2- is a bad bug, I'm just not sure if hellfirekoder's program does that within the program or if it is the game designer that automatically does the mirroring wrong. I've only had that happen the fine tuner mod. Otherwise its a great mod.
3- would be interesting, I agree.
4- yes, just yes. absolutely.
5- Ball joint rotators would be very useful in making cars chassis and rock crawlers. But would be mind boggling as far as how to make it move, unless it were just to be left on free spin.
6- Would be cool, just big
I heard that some people asked for more precision adjustments by writing the value on the box instead of with the arrows but some people think (and i agree a little bit) that it would make too easy noobs making cuality planes and the XML modding should be there.So whtever my idea is to SIMPLIFY XML modding and make an XML TUTORIAL.That could fix the problem.
@SigmaTwelve
You are somehow in love with entities that cause mass lag..
You have no experience with fine tuner or .xml rotating parts.
You realize that it's more practical and works with the 0.25 increment?
Wow.. you must have quite the brain power...
What's wrong? It's way too simple..
i want numbers 2 3 5 and 6
2 3 and 5
The ability to rotate things mor precisely
as for number 1, absolutely not.
I need #4 so bad!
@AndrewGarrison The bug mentioned in #2 has bothered me for a while.
And a new island that us mobile scrubs can handle...