im quite sure that many SimplePlanes users know about how the guns were edited in the latest update. for those of you who dont know; a new mechanic was added to the mini gun. the devs applied bullet dviation to the mini gun which should help with dog fights.thay also applied B.D(bullet deviation) to the wing gun. what are your thouts on this? Note: this forum post is to help the developers gather the communities reactions to this latest change.
Sucks. Some of my jets blow themselves up now, plus if you want to tuck in some wing guns as nose guns close to the fuse sides, doesn't work as well.
perhaps in the next update the devs will make it so you can adjust the bullet Spread. idk i think ti depends on the community's feed back. @MrTaco
@MrTaco same!
But this helps massively
If only you could switch it off. Some of my planes now blow themselves up.
@Viper28 @MechWARRIOR57 i have fixedthe dricreption.@Viper28
no they did add it to the wing gun
@Flash0of0green yeah I know I just talking
@Byplain as i sad that's fore my just my sat up... it might no apply to yours.
@Flash0of0green I get 30 fps just in the building thing. So if I drive anything over 200 parts it lags to 10-20 fps.
@Byplain actually if you shoot at the warships (witch also have bullet spread) you don't see all that much lag... mind you tats just fore me and i have my AI air traffic set on low so...
Lol it lags with one plane on here so two planes with guns shooting at each other I don't think so.
it is also classified as bullet deviation do to the bullet impacting air and minuscule debris suspended in it.
Wing guns have it it's just smaller
If u mod one to have a fast fire rate you can see it
Not deviation. Spread. Deviation is when a projectile hits an object and changes course. Spread is then firing a weapon with a high rate of fire the bullets all do not follow in a line, they follow their own flight path.