Just reading the default value in XML and the multiplier is "1x". Is it real, seen from the game physics' perspective?
in-game engine's power output is shown as 33,720lbf which is ~150kN (149.99403kN) but it's not clear if this is for dry thrust or afterburner's one. Well, and it's not clear if at 100% throttle it is in afterburner mode, so additional data is required ...
Relax, I have a casual background in math and physics, just asking in forums because of software with bad documentation
@ViperGB Why divide when it should be multiplied?
Ok ...
So increasing powerMultiplier value is proportional to power output in game's engine?
Power output is for full throttle