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Circular Part Hitbox Issue

6,816 BrainyDJ  8.3 years ago

I was trying to build a train and wanted to use Circular Parts as wheels. I don't know if this is an issue or not but the Hitbox doens't correspond with the visual model. The hitbox is a square rather than a circle, so my wheel doesn't spin. Could somebody tell me more about this?

If this is not an issue than I suggest the hitboxes change so they act like they should.

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    @BrainyDJ i spelt it right, check the parts list

    8.3 years ago
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    6,816 BrainyDJ

    @AstleyIndustries Fusalage

    8.3 years ago
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    Oh yes. @MemeKingIndustriesAndMegaCorporation

    8.3 years ago
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    Try using 8 or more fuselage blocks in a circular manner to fix it

    8.3 years ago
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    It is made so in order to reduce lag on weaker devices.

    8.3 years ago
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    @jamesPLANESii *mesh

    8.3 years ago
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    So you can't make wheels out of them. @AstleyIndustries

    8.3 years ago
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    He's talking about the fact that when you make it circular, it still has the textures of a square. @AstleyIndustries

    8.3 years ago
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    @jamesPLANESii it still works right for me

    8.3 years ago
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    It's a fusalarge block I suspect. @AstleyIndustries

    8.3 years ago
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    Which part is it?

    8.3 years ago