So, I always default to high physics, but I've seen a post or two where the builder comments that the self destruction of their creation might be due to the fact they're using medium or low physics.
So, here's my question: What's the difference between the physics settings?
@IRISTHEGREATMOM so my opinion that's medium is premium,plus they all drastically change all calculations, aerodynamics logic and etc. so count eye on that too
Well i honestly use High since i want most realistic one but sometimes it's no fun! So here's my opinion: High is really good if you wanna make a super realistic fighter/plane that would fly in irl life. Yet if you want more fun,manuever and etc: use the medium. Many of my aircrafts i had downloaded/built worked really well on middle, some of them even got super manueverablr and some don't break their landing gear on landing.
Low for me,im on mobile,and i dont like lag
High physics all the way. Simply put, the game will do it's best to simulate physics compared to the other presets. I use high on both my computer and my phone (although the latter lags hard)
High is best, pistons cant handle weight on low
On low setting wheels always Bob around
I just do medium. Best of both.
@BogdanX @TheLatentImage thanks, gents.
I haven't messed around in medium much, but on low the parts are much more "floppy" especially when dealing with hinges and rotators. Things seem like they don't have as solid of a connection as they do on high. Perhaps there are other differences as well but that's the majority of what I've noticed.