Are pistons only supposed to interact with attachment points? I have tried to 8mprove my F8 model with them but the best I can hope for at this point is to attach them to a part of the aircraft and place them in a hollow beneath the wing root. When activated, the Pistons push up the wings fine, but they are not actually attached to the wings... if you pull even a small bit back on the stick the wings fall back to the regular position THROUGH the piston. Nothing attached to the extending end ever seems to stay there. I have tried creating "lift plates" of sorts ... hoping that using them might allow a more solid connection to the wings by providing an intermediate object for the piston to act on before contacting the wing.. however, they just fall off when loading in.
My piston simply doesn't work, I set it to activate when a certain button is pressed, but at the time, it doesn't work.
@SAINAKAJIMA increase massScale of the piston, or reduce mass of parts connected to the piston
@hpgbproductions bro did you know how to make piston not wiggles?