ive just been playing around with the nwe XML tags and eventually i decided to modify a gun with impactForce="-100" and damage="0" and roundsPerSecond="100"...
do you guys already know what happened?
so i chased a b17 with a p-51 and fired... the b17 stopped and flew backwards in my direction...
this update is awesome
so now what?
we can build UFOs wich can beam up other creations, or reverse the effect and kill our enemies by making them overspeed. there are so many possibilities.
besides that i´d like to mention that ive also been playing with some other tags like health. it does not only Change collisions with guns, but also those with the ground and other planes and probably Missiles...
talk about negative mass
@destroyerP a little...
Kinetic energy gone wrong
@Flightsonic just realized, my flying carrier can survive Missile Impacts without any damage, but when hit the ground it explodes...
thats actually kinda sad.
LOLOLOLOOLOLOLOLOLOOLOLOLOLOOLOLOLOLO
@PilotOfFuture Kinetic impacts seem to able to break parts with high health, unless 1,000,000 wasn't enough
@Flightsonic wow... so many cool ideas, im currently Building a huge flying carrier with the new health tag... so far i have not been able to destroy it, but all ive testes was 2 boom50...
this update is awesome
Not to mention, you can make some disgusting missiles, and missiles that slam planes into the ground
I need dis for my airships
This is hilarous
@Flightsonic lol didnt even try that. glad everyone likes it
Hah, I've been messing with "tractor beams" for a while, using it on airliners and the convoys for a while, -1000 is great
Alright, adding to favorites
Amazing!
@Tully2001
@denialofservice @Oski @JMicah4 if you´d like to know, i put the link in the post
@Tully2001 your right!
HOLY COW I NEED DIS.
i will upload everything later
Please, upload the weapons
Well, I'll try negative power on an engine.
@PilotOfFuture LOL
@WNP78 just tested out the negative damage, the block turns blue after a while!
(i mean in the damage view)
@Oski I just tested.... negative damage works!!!
@WNP78 well, firingDelay with minus value is funny XD