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Detail VS. Part Count

18.7k F104Deathtrap  6.7 years ago

I'm working on my first biplane and it's coming together really well. I've figured out a way to texture the wings so that they look like stretched fabric over a skeletal frame, and it looks pretty nice. The only problem is that it adds almost 400 parts to my plane, bring it from 300-400 to somewhere around 700.

Obviously, I could make a low res and high res version but I'm not sure a wing texture justifies that much of a hit to performance, even for people who can run it. So give me your thoughts. Are bumpy wings worth doubling the part count?

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    @JangoTheMango No frame issues yet.

    6.7 years ago
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    @Stellarlabs Ugh. I just finished the cables, struts and instrument panels. 850 parts and I still have landing gear and the vertical stabilizer to go. Once I finish, I've decided that I'll rebuild it with a lower part count. Then I can just post the big one with a link to the little one.

    +1 6.7 years ago
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    36.2k DbE

    @F104Deathtrap Oof, definitely not running on my PC (Potato Computerized). But good luck on that!

    6.7 years ago
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    @Stellarlabs I'm making it for a competition, and I will be keeping it under 1,000 as per the rules. I will probably post 2 versions of it. I hate doing that, it feels like trying to get twice the votes for a single plane but I think it's probably the best way to do it.

    So far, Im only at 550, but I still need to build the posts, cables, landing gear and attach the instrument panels, so another 200 parts could happen.

    6.7 years ago
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    36.2k DbE

    It depends. If you want more downloads than upvotes then don't double it. If you want more upvotes then it is fine.

    6.7 years ago
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    @Kaos No in between here, either the wing is textured (120 parts x 4 wings, plus another ~40 for the tail) or it isn't (~50 parts for all wings and tail combined).

    6.7 years ago
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    @Mattangi This is my most obnoxious build so far. Most of the part count is in "decals" like the shark mouth and lettering. If I just left it flat black, it would probably top out around 450 parts.

    6.7 years ago
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    @DarthAbhinav @chancey21 I see where you're coming from, but consider that even on a top-spec system, a lower part count will have a noticeable impact on performance, especially with physics and shadows turned all the way up.

    6.7 years ago
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    69.4k Chancey21

    i can run up to 2000 parts so the higher the better

    6.7 years ago
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    Well, it sounds like I should make both versions. People seem quite evenly split on this question.

    6.7 years ago
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    104k Dllama4

    Also, I didn’t spend money to build a really nice PC when I’m going to be building potatoe planes.

    +1 6.7 years ago
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    104k Dllama4

    I normally just build without even looking at the part count and it normally reaches 1000 parts without me even looking.

    6.7 years ago
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    I think you should add a mobile friendly version (700 w/ wings will lag most devices)

    +1 6.7 years ago
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    29.1k destroyerP

    If you increase the parts, then some mobile users won’t be able to play it, especially the low end computers. So just go for detail, it will appeal the players.

    +1 6.7 years ago
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    314k Gestour

    Always go for detail if you can.

    +1 6.7 years ago
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    @PhantomBladeCorp Hey, thanks. I admire your skill and your input is more than welcome.

    6.7 years ago
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    47.9k Phantomium

    While my opinion might've not been requested, I'd say that detail, as long as it doesn't alter flight performance, is worth going for.

    +2 6.7 years ago
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    @AstleyIndustries @Bogdanx You guys are smart, what do you think?

    6.7 years ago