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Underwater Missiles?

2,625 Harunami  6.7 years ago

Hi,

I'm working on a submarine and really wanna get it to launch missiles.

However, missiles just seem to stop wanting to propel themselves after coming into contact with water. They just ignite their rockets (which do nothing) and fall off. On the other hand, rockets (unguided rockets) work perfectly fine.

So, how do I get the missiles to work? If there's no way, how can I make the unguided rockets guided? I have zero experience with XML and rely on the Overload mod.

Thanks! ^ - ^)b

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    891 YourAlly

    First make a new missile put a detacher one inside without anydetach force and one on the back of the external(missile)put a timing on the real one and it should work just fine though it may not realy realistic

    1.7 years ago
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    @Harunami yeah this post is pretty old but thanks for still sticking to the game!

    2.5 years ago
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    2,625 Harunami

    @Ihavesnowball :OOO GREETINGS FROM THE FUTURE

    Thank you so much!

    2.5 years ago
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    I AM FROM THE FUTURE

    set xml in overload waterproof set to true

    +4 2.5 years ago
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    Yeah @ImmaChargingMahLazor

    6.0 years ago
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    @Strikefighter04 that is the guide to XML Modding.
    There is no XML tag with underwater related missiles
    Its only propellers.

    +2 6.0 years ago
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    2,625 Harunami

    @TruttleBlock173 I wasn't able to solve it, unfortunately.

    6.4 years ago
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    I'm having this same problem sooo... could you find a way to solve it?

    6.4 years ago
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    2,625 Harunami

    @Minecraftpoweer Yes please! Here!

    +1 6.7 years ago
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    You use detachers attached to the missiles, can you upload unlisted and i can try ro help :)

    6.7 years ago
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    I don't think so. @Harunami

    6.7 years ago
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    2,625 Harunami

    @Strikefighter04 Thanks!
    Quick question though: is it possible to add stuff to the part's dropdown menu in Overload?

    6.7 years ago
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    Here. @Harunami

    6.7 years ago
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    2,625 Harunami

    @Strikefighter04 Oh! May I have that please? :D

    6.7 years ago
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    I know that! DUH!! But I have a Google doc with every XML code in it. @MasterLobster

    6.7 years ago
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    @Strikefighter04 XML files aren't secret and are user friendly so you can try and customize stuff.

    6.7 years ago
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    There's no way to make it work underwater unless you make new rockets/missiles that aren't affected by water.

    6.7 years ago
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    I looked and there is no XML option to lock rockets or underwater missiles. Sorry bro :(

    +1 6.7 years ago
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    I'll look at the secret XML document and see if there is any way.

    6.7 years ago
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    Overload is XML

    6.7 years ago