Captivating is nice but most people just wanna know how it works, so clearly list the controls first. If you used any activation groups, list them and what they do. If you have sliders, explain what they're for. If it's a car, explain if you use roll, or yaw to steer.
If you really want to impress people, test your plane enough to know how to land it, and how fast you should do it. List the stall speed (the slowest speed the plane can fly and maintain altitude).
Is there anything dangerous? Does the plane do weird things if you try to roll and pitch at the same time? Is there a cruising speed where the plane will fly straight without gaining or losing altitude?
That kind of stuff goes first. At the bare minimum, at least list what 'AG's you have and what they do
After that you can make up a backstory (if its a fictional plane) or write about its history. Why was it made, what was its job, did it do anything important, etc.
Pictures are a good idea, both of the real thing but especially screenshots of the thing flying. A good screenshot does a great job of stoking peoples imagination and really sets it apart from the plain black background in the builder.
Include information and maybe a story, and of course controls.
I use a wikipedia-ish description for the most part, where production and uses information is given
Captivating is nice but most people just wanna know how it works, so clearly list the controls first. If you used any activation groups, list them and what they do. If you have sliders, explain what they're for. If it's a car, explain if you use roll, or yaw to steer.
If you really want to impress people, test your plane enough to know how to land it, and how fast you should do it. List the stall speed (the slowest speed the plane can fly and maintain altitude).
Is there anything dangerous? Does the plane do weird things if you try to roll and pitch at the same time? Is there a cruising speed where the plane will fly straight without gaining or losing altitude?
That kind of stuff goes first. At the bare minimum, at least list what 'AG's you have and what they do
After that you can make up a backstory (if its a fictional plane) or write about its history. Why was it made, what was its job, did it do anything important, etc.
Pictures are a good idea, both of the real thing but especially screenshots of the thing flying. A good screenshot does a great job of stoking peoples imagination and really sets it apart from the plain black background in the builder.
Thank you. @AstleyIndustries
Include information and maybe a story, and of course controls.
I use a wikipedia-ish description for the most part, where production and uses information is given