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Why is there a hollow Fuselage?

2,355 PvPSky  5.6 years ago

I just wonder, because it’s the exact same as a normal One (Hitbox), so it eliminates the whole Purpose of it. And if the Devs read this (which I doubt they will), it would be amazing to make it possible to make them open in a specific Area (Bomb Bays would be way easier to build). But that’s just me.

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    2,355 PvPSky

    I did not expect People to still see this XD

    5.6 years ago
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    3,300 Subnerdica

    A feudal age inlet has the same hit box. It would be cool if stuff could go in an inlet and set the engine on fire.

    +1 5.6 years ago
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    18.2k exosuit

    Because that's what people has been asking for like years lmao

    +1 5.6 years ago
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    It doesn't matter that the hitbox keeps you from placing stuff inside. SP connections physics will make things attach to the outside even with a hollow hitbox.

    5.6 years ago
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    It is for when you want a fuselage inlet without the rear. Useful for steering wheels. Also of pipes that only need to look hollow, not act like it.

    5.6 years ago
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    34.9k WarHawk95

    To make whatever we made before with fuselage inlets, but better.

    5.6 years ago
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    Mod DeezDucks

    @AWESOMENESS360 It cuts down the part count significantly on details, by as much as from 4 parts down to 1. Those are big savings over time, and they don't have the solid back end like the inlets

    5.6 years ago
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    121k belugasub

    Details and cockpits

    5.6 years ago
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    @PvPSky Yes, you'd have to fine tune things in, but only one thing in, because once you have one, you can just mirror it to the other side, move it, mirror it, and so on, until you have the right results. Pretty easy to do, and it saves time.

    5.6 years ago
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    2,355 PvPSky

    A Bomb bay would still be hard, because, as said, the Hitbox doesn’t chabge. @shipster

    5.6 years ago
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    2,355 PvPSky

    The Thing is, you will have to nudge every single Part inside, instead of just placing it inside, because the Hitbox is the same as a normal Fuselage. Which is awkward conidering it was made for that. @AWESOMENESS360 @FLATTEREARTH

    +1 5.6 years ago
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    • They're incredibly useful for making good cockpits, for instance, click here.
    • You can use them for making passenger jets, since they're hollow, and you can put stuff like seats and other things inside them. This also uses a lot less parts, so it's easier to run.
    • They can be used for custom parts, like the barrel of a gun on a tank, or something like that.
    • While on the topic of guns, they can be used to make custom reticles so you can aim better too.
    • One last thing is that they can be used for better detailing on creations, for instance, if you want some sort of exhaust pipe for an engine on a car, the hollow fuselage is perfect for that!
    +6 5.6 years ago
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    So you can make interiors for things like jets

    +1 5.6 years ago
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    11.5k shipster

    They couldn't be better. But I would like to see a feature that you could cut out a section of a fuselage part, and it have varied hit box and connecting-features via the shape of the cut fuselage

    +3 5.6 years ago
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    11.5k shipster

    Nawww they are literally the best part ever, it can be used as a detail part, a window, a bomb bay, a base for a custom bomb, and landing gear bays

    +3 5.6 years ago