So, here's how it goes: I'm currently making an Ace Combat version of the Javelin Bronco T-32, and because it can't just go all guns, I stuck some Interceptor missiles.
Thing is, the plane likes making some brutal turns if you go haywire with the pitch, and the missiles wobble to the point of ramming the jet and going kaput.
I've tried with wing pylons and attaching the missiles to the wing tips but they didn't work, is there a way to fix this? I don't want the missiles to wobble, it looks ugly...
Note:It also happens with an EML I made for the special weapon, but I XML modded it in my other phone so that the disableAircraftCollisions was at true
Wobbly missiles
2,861 ViciousTNT
5.6 years ago
@Raizenprotacio265 in my experience a 30k kg plane is OK but 65k kg plane is not
In my experience there is a certain weight in the plane you should lookout for if the plane has reached that certain weight all weapons except cannons and wing guns will wobble
Oof, now that I think about it the wing has actually a reduced weight, maybe that’s why @Minecraftpoweer
@ViciousTNT If it id on a pylon and that is on the wing it could be possible that the wing has a modded mass if it was modded?
Okay, I’ll do that as soon as I get my modding phone@randomusername
They are untouched Interceptor missiles, I didn’t mod anything @Minecraftpoweer
Oh ok @Minecraftpoweer
@Strikefighter04 V
Just make sure the the 2 connected parts have the same mass.
XML the missile health, that will keep it from exploding, but as for the wobbling, I don’t know.