I always thought the in-game designer was a little vague on some topics so I had an idea.
I was wondering if some people would like to volunteer and help come up with ideas on how to play the game for new players. It would cover flight mechanics, modding (if available), building, and aircraft designs of yesterday, today, and tomorrow. Will need people to write paragraphs, and maybe some gif’s for new players to watch and learn how to become great.
Link to poll if I should start it.
‘Flight School’ Idea.
5,698 AceOfSpade
5.5 years ago
@jamesPLANESii :(
It’s not realistic though. Real planes roll when they side slip. @Mmdben
I made a few forum pages about while back regarding IRL aeronautical info..
such as Runway numbers, position lights, flight patterns etc.
Link for NAV/position lights example
I also made a couple of videos regarding Helicopter designing and flying.
Link to Hover tips video
I'd be very happy to help in any way I can, or answer any questions :)
@Bman01 nevermind
Count me in, I can help with a combat flying 101.
Make sure there isn’t a lot of weight on one side and make sure wings are centered, that’s my tip@Mmdben
@jamesPLANESii I have seen some panes (BogdanX and TMach5 's planes) That can move on the Y-axis and doesn't roll! like this one just download it and use the yaw to get what I mean, I want a tutorial on how to make that movement.
Planes are supposed to roll when you yaw @Mmdben
There’s an in-game designer tutorial already but it sucks
I know right!!
@Mmdben
Also I want the Veterans of this game to tell use How they make stable aircraft" I want to know your methods" , How they make custom wings" The wings that are thick from the front and very thin before the control surfaces"Eternaldarkness method only works with wings which are the same level" and HOW THEY GET THE YAW MOVEMENT ON THE PLANE WITHOUT IT ROLLING TO THE OPPOSITE SIDE.