The Items
THE ITEMS!!!!!!!
The items the items the items…… the items the items the items the items the items the items the items…………………….
the static airplane @ wright is this one (first build i downloaded 9 year ago)
so i added a couple airfields to the stock map….. and a couple islands…….. get your contraption of choice to go see them…………….
there is more work to be done on my end (more islands and airports) and updates will come as i complete major areas, for now i hibernate once more..........
please do let me know if you find any issues with the mod, be it lag or a hecked up 3d mesh or texture
important to note whenever first spawning in at a custom location set on any one of these airfields will result in you submerged in them, though the location teleport works after initial startup, i recommend setting approach locations and spawning at those if youre too lazy to swap right after spawning in
changelog
0.7 Tropical Islands Update
- ADDED: Jacques Island with airports Skoomer Int'l and Straizo Field
- ADDED: Luma Atoll with Luma Int'l
- ADDED: Melba Islet with Melba Airport
- added: USS gigachin intermediate sized carrier to the little fleet southwest of skypark
- fixed: map objects from The Items should no longer appear in other map mods
- fixed: general fixes to small oofs in 3d objects, be it UVs, scrumpt up meshes or wrong material values
- fixed: new proving ground base mesh was not on the terrain layer
- fixed: the runway numbers at wright north were reversed. i have no idea how i managed to not catch that until now
- retextured* sultan island, was a necessity as the original texture splatmaps were accidentally wiped
- experimental: most casting light sources have been removed, may or may not be reintroduced depending on if it reduces lag
- optimizated: reduced poly count for many large 3d objects
Patch 0.71
- fixed: runway textures at Skoomer & Luma were not full resolution
- fixed: a few inverted normals on one 3d object
a special thanks to MrSilverWOld for giving me the airport object bible that i sometimes followed
and to blender for existing <3
ME WHEN I GET OPTIMIZATED!??!?!?!? IM IN A LITLE BOX WITH MY SMALL?!??!?!
love the author name btw
@BaconEggs thank you
@NalanjiWaffles about the general direction of 210 or 220, up on the map is direct north down is direct south etc
@BaconEggs like what direction am i supposed to go from wright to jacques island
@NalanjiWaffles look at the freaking map
@BaconEggs where is jacques
@NalanjiWaffles its at jacques
how do i get to skoomer
@Quizels06 not sure, in the next few months ? I'm balancing time spent working on builds and working on terrains & airports, and this next one is gonna be much bigger
Absolutely awesome, great work! When can we expect the next update with the new Islands to drop?
Are going to make a glider airfield?
E possível criar uma versão Android para esse mod ?
Ou ele possui arquivos executáveis?
@BaconEggs where do they even bring me i've been flying for 3 hours and i see nothing
@BaconEggs i will try to do so jedi master
@BaconEggs Thx
@NalanjiWaffles find where they take you
@Orepublic southwest corner of snowstone
Where is snodgrass?
theres a monolith on sultan island (not gonna tell you exactly where because shhhh)
@Wwxbee this is a simpleplanes issue with map addons, location hopping works but initial spawning does not. the solution is to pause before the game loads
PLEASE FIX THIS BUG.. so basically when I make a spawn point on one of the airport and I spawn on it I either Noclip/Explode/Break/Fling (PLEASE!!!)
@BaconEggs okey thank u chat
@asteroidbook345 121.175.55.26 is the servrer that actualy works though if it doesnt check this website since the ip changes every now and then
need to hop on mp tbh but i think server boke