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The Items

137k BaconEggs  7 months ago
11,181 downloads
Version 0.71 Map Plugin

THE ITEMS!!!!!!!

The items the items the items…… the items the items the items the items the items the items the items…………………….

the static airplane @ wright is this one (first build i downloaded 9 year ago)

so i added a couple airfields to the stock map….. and a couple islands…….. get your contraption of choice to go see them…………….

there is more work to be done on my end (more islands and airports) and updates will come as i complete major areas, for now i hibernate once more..........

please do let me know if you find any issues with the mod, be it lag or a hecked up 3d mesh or texture

important to note whenever first spawning in at a custom location set on any one of these airfields will result in you submerged in them, though the location teleport works after initial startup, i recommend setting approach locations and spawning at those if youre too lazy to swap right after spawning in

map


click if you cant see the image ^)

changelog

0.7 Tropical Islands Update

  • ADDED: Jacques Island with airports Skoomer Int'l and Straizo Field
  • ADDED: Luma Atoll with Luma Int'l
  • ADDED: Melba Islet with Melba Airport
  • added: USS gigachin intermediate sized carrier to the little fleet southwest of skypark
  • fixed: map objects from The Items should no longer appear in other map mods
  • fixed: general fixes to small oofs in 3d objects, be it UVs, scrumpt up meshes or wrong material values
  • fixed: new proving ground base mesh was not on the terrain layer
  • fixed: the runway numbers at wright north were reversed. i have no idea how i managed to not catch that until now
  • retextured* sultan island, was a necessity as the original texture splatmaps were accidentally wiped
  • experimental: most casting light sources have been removed, may or may not be reintroduced depending on if it reduces lag
  • optimizated: reduced poly count for many large 3d objects

Patch 0.71

  • fixed: runway textures at Skoomer & Luma were not full resolution
  • fixed: a few inverted normals on one 3d object

a special thanks to MrSilverWOld for giving me the airport object bible that i sometimes followed
and to blender for existing <3

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  • Profile image
    0 Lian07

    ME WHEN I GET OPTIMIZATED!??!?!?!? IM IN A LITLE BOX WITH MY SMALL?!??!?!

    Pinned 2 months ago
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    37.2k Christiant2

    Ooooh.
    Mods.
    (I'm on mobile)

    8 days ago
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    17.6k windshifter1

    @BaconEggs
    Yeah ok, I actually have downloaded that, and know some things about Unity already. And yes, I am modelling my own assets. The airport is actually done, but its the touch up stage that is taking so long.

    22 days ago
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    137k BaconEggs

    @windshifter1 i got my ground textures from a sample pack that included some terrain tools, also terrain stamps helped a ton making islands. i suggest searching for yt videos about terrain tools and stuff since theres multiple (terrain painter script, expanded stamp tools, etc). if youre making your own airport objects like buildings or markings i would find photo reference for how they look (i also used minecraft to prototype a few building designs). i also like to explore google maps for airport design ideas since there are a lot of interesting layouts that are pretty cool

    23 days ago
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    17.6k windshifter1

    @BaconEggs Ah, makes sense. Would you be willing to give a little advice on my airport mod? I always feel as if something is missing, no matter what I do.

    Also, I can never get the right ground textures. Any recommendations? Maybe I can share with you what I have right now and see how you like it.

    23 days ago
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    137k BaconEggs

    @NalanjiWaffles sweet

    23 days ago
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    @BaconEggs Thanks :D it works!

    23 days ago
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    @BaconEggs Thanks :D it works!

    23 days ago
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    137k BaconEggs

    @NalanjiWaffles bruh well heres a drive link to the file if that works

    23 days ago
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    @BaconEggs no?

    23 days ago
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    137k BaconEggs

    @NalanjiWaffles do you see the map

    23 days ago
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    can i ask, where is luma atoll?

    23 days ago
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    137k BaconEggs

    @windshifter1 oh lol it was just him telling me what details to do on a hangar like the trim / corrugation / door styling, there isnt any actual written thing that says what it should look like

    24 days ago
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    17.6k windshifter1

    @BaconEggs Amazing update! Can I ask, what is that airport object bible you said in the description? I'm modding an airport as well

    24 days ago
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    31.1k Spikerya

    love the author name btw

    one month ago
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    @BaconEggs thank you

    one month ago
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    137k BaconEggs

    @NalanjiWaffles about the general direction of 210 or 220, up on the map is direct north down is direct south etc

    one month ago
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    @BaconEggs like what direction am i supposed to go from wright to jacques island

    one month ago
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    137k BaconEggs

    @NalanjiWaffles look at the freaking map

    one month ago
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    @BaconEggs where is jacques

    one month ago
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    137k BaconEggs

    @NalanjiWaffles its at jacques

    one month ago
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    how do i get to skoomer

    one month ago
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    137k BaconEggs

    @Quizels06 not sure, in the next few months ? I'm balancing time spent working on builds and working on terrains & airports, and this next one is gonna be much bigger

    one month ago
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    Absolutely awesome, great work! When can we expect the next update with the new Islands to drop?

    one month ago
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    35.5k TheGliderGuy

    Are going to make a glider airfield?

    one month ago
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