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Missile I made for Strikefighter04

2,360 adeleteduser  5.0 years ago
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    Whoa! That’s awesome! @adeleteduser

    5.0 years ago
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    2,360 adeleteduser

    This was a missile I made for Strikefighter04 a long time ago, but failed to give to him due to its creation coinciding with my loss of interest in this game.

    It is a cluster type, with manual operation shown here, however it had the option to act as a Cleaver cruise missile, and as an air-to-air missile.

    The blast radius is increased with altitude to a limit, depending on the precision required. Shown here is me flying to an abnormally high release altitude in order to leave some of the convoy alive so I may use it to precisely
    strike a target.

    After release one can choose to strike the same target if it isn't dead, or hit another one. Missing a target entirely is incredibly rare, as the blast radius of each bomblet is far greater than what it visually conveys. If one really needs to penetrate something armored, then they can opt to keep the bomblets for a concentrated precision strike. It's a fun time when you replace the Boom50s with Boom5000s from the Super Weapons mod. A literal nuke, to the enemy and your CPU

    +3 5.0 years ago