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parkour

110k hpgbproductions  4.0 years ago
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    most of the functional stuff is completed

    Pinned 4.0 years ago
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    45.9k 50CalChicken

    T

    4.0 years ago
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    23.1k KudaOni

    @CrimsonOnigiri probs cuz custom missiles

    4.0 years ago
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    23.1k KudaOni

    @hpgbproductions ohh. Well my mech balances... It just explodes when it walks

    4.0 years ago
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    @CrimsonOnigiri gyro

    4.0 years ago
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    23.1k KudaOni

    @hpgbproductions but how do you balance?

    4.0 years ago
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    @CrimsonOnigiri I used a 3-rotator system for both this next mech (compact proportions) and a previous mech (human proportions). Here's the concept anyway:
    Hips are easy, just use sin() or cos()
    Knees is a bit trickier, you have to make the knee bend when the upper leg is up, and straighten when the upper leg is down
    Ankles copy FT from hips and knees to make feet level with the ground

    +1 4.0 years ago
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    23.1k KudaOni

    Also..

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    4.0 years ago
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    23.1k KudaOni

    How do you walking mechanism?

    4.0 years ago