F-68-B7 Crucifier
9,857 SkyJayTheFirst
2.4 years ago
Auto Credit Based on SkyJayTheFirst's F-68-A6 Crucifier
I actually need @Guyfolk 's help with this. I took notes from his PSM tutorials, including the angle of slip part, but it still doesn't seem to perform to the same standards as some of his own aircraft, where his can seamlessly fly backwards. Guyfolk, if you see this, please tell me what I need to fix on it, and thank you!
Specifications
General Characteristics
- Predecessor F-68-A6 Crucifier
- Created On Android
- Wingspan 79.7ft (24.3m)
- Length 94.3ft (28.8m)
- Height 26.5ft (8.1m)
- Empty Weight 42,083lbs (19,088kg)
- Loaded Weight 49,216lbs (22,324kg)
Performance
- Power/Weight Ratio 14.52
- Wing Loading 22.1lbs/ft2 (107.7kg/m2)
- Wing Area 2,231.4ft2 (207.3m2)
- Drag Points 7316
Parts
- Number of Parts 817
- Control Surfaces 8
- Performance Cost 5,168
@SkyJayTheFirst
np!
@GuyFolk understood. The canards are mostly fixed now, but I'll do what I can to improve them. That, and the rudders. Thanks for your help!
@SkyJayTheFirst
Oh, I forgot to mention that fixed vertical stabilizer will always try to point the plane to the oncoming air stream which will hamper some flying backward stunts.
@SkyJayTheFirst
I think I have an answer for this.
I assume AG2 is PSM mode but the condition in canards is inversed, when AG2 is active the canard will correct for aoa which is counterproductive for PSM.
As a rule of thumb, you stall when certain aoa is exceed.
Also, (abs(AngleOfSlip) > 90 ? -1 : 1) can be final multiplier to have every commands work while fly backward.
like (abs(AngleOfSlip) > 90 ? -1 : 1)*(AG2 ? {aoa command} + {pitch rate command} : {pitch rate command})
@Guyfolk I'm not sure if it's because angle of attack and angle of slip function against each other, but I can't figure out why the canards behave the way they do when this aircraft is flying backwards. Would you mind assisting me with that?