Profile image

Mk 82 SnakeEye

49.9k Destroyerz117  5.4 years ago
40,464 downloads

A little side project I've been working on, I saw that the SnakeEye configuration hadn't really been done before(at least with working fins) so I thought it would be neat to build!
The fins are fully functional with an xml modded dragScale of about 30.
Also this is built to 1:1 scale and with accurate weight to the real thing.


Reference image:


Ag6:

Deploys the flaps, (I also recommend setting this as the detachment group for your pylon)


In low level bombing a common issue is that both the bomb and the aircraft arrive at the target at close to the same time, a solution to this was the SnakeEye configuration, 4 high drag fins are fitted into one end of the bomb which slow down its overall speed allowing the aircraft to pass by safely

Comparison:

You're free to use this in any of your builds, no strings attached!

Spotlights

General Characteristics

  • Successors 13 airplane(s) +98 bonus
  • Created On Windows
  • Wingspan 1.6ft (0.5m)
  • Length 7.7ft (2.3m)
  • Height 2.7ft (0.8m)
  • Empty Weight 504lbs (228kg)
  • Loaded Weight 504lbs (228kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 347

Parts

  • Number of Parts 68
  • Control Surfaces 0
  • Performance Cost 316
  • Log in to leave a comment
  • Profile image

    @Tristan2121 attach it to a pylon(that connects to the plane on a wing) and set the pylon to detach with AG6

    3 months ago
  • Profile image

    How do i attach this thing?,pls reply

    3 months ago
  • Profile image
    60 NGC543

    @Divario um can u translate the Indonesian language

    8 months ago
  • Profile image
    13.6k Mvgames

    Precisarei disso depois

    1.5 years ago
  • Profile image

    It's not a missle?

    1.9 years ago
  • Profile image

    how to attach this thing?

    +7 2.0 years ago
  • Profile image

    @Destroyerz117 Saya harap anda bisa membuat bom cluster

    2.8 years ago
  • Profile image
    4,357 LBAereo

    great job!!

    3.7 years ago
  • Profile image

    @Destroyerz117 no problem. Good luck in building some)

    3.8 years ago
  • Profile image

    @BomBombardier I never got around to finishing it sorry

    3.8 years ago
  • Profile image

    @Destroyerz117 what is that plane on second picture? I'd like to get it.

    +1 3.8 years ago
  • Profile image

    @Alpha1Omega0 Yes

    4.0 years ago
  • Profile image

    Can you make a plane with the snake bomb

    +5 4.5 years ago
  • Profile image

    ha ha.@Murks

    4.7 years ago
  • Profile image

    @Bobface ag-6

    +1 5.3 years ago
  • Profile image
    30 Bobface

    How do you extend the fins

    +3 5.3 years ago
  • Profile image
    643 Murks

    ONE MORE PART AND I WAS LEGALLY ALLOWED TO SAY NICE >:I

    +6 5.3 years ago
  • Profile image

    @Destroyerz117 I expected them to have a gradient like the mod rank, but they're normal

    5.4 years ago
  • Profile image

    @StallFlight

    5.4 years ago
  • Profile image

    Pretty cool

    5.4 years ago
  • Profile image

    @ThomasRoderick thank you for th logic

    +1 5.4 years ago
  • Profile image
    462 Flyer24

    @ssenmodnar You sure could ;D
    If you want to make a mobile-friendly version, you can just do that too and make it a subassembly for example. Just remember to have the chute and the detacher on the same action group I guess...

    +1 5.4 years ago
  • Profile image
    3,075 ssenmodnar

    Wait, if this is possible, then couldn't you just put a parachute on a bomb and get the same effect?

    +3 5.4 years ago
  • Profile image

    @JettStorm nice

    5.4 years ago
  • Profile image

    @ChisP just attach it too a pylon, since launching it is with a detach group having no specific attach point isn't an issue

    +2 5.4 years ago
  • Log in to see more comments