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Someone Please fix this thing

1,350 Kerrak  3.5 years ago
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I really love this design, but no matter what tweaks i make I cant get it to fly properly. Ive manipulated the COM, COT, and COL as much as i could and it will not fly properly regardless of what I do, please help!

Spotlights

General Characteristics

  • Created On iOS
  • Wingspan 53.5ft (16.3m)
  • Length 50.8ft (15.5m)
  • Height 8.7ft (2.6m)
  • Empty Weight N/A
  • Loaded Weight 32,521lbs (14,751kg)

Performance

  • Power/Weight Ratio 7.946
  • Wing Loading 214.9lbs/ft2 (1,049.0kg/m2)
  • Wing Area 151.4ft2 (14.1m2)
  • Drag Points 7470

Parts

  • Number of Parts 61
  • Control Surfaces 4
  • Performance Cost 572
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    4,287 Formula350

    @Kerrak I did everything I could, short of adding servos to give it thrust vectoring, or changing wing/engine angles. :\
    .
    It at least flies now in a kinda-sorta stable way, so long as you don't look at it too funny... But hoo-boy does it have considerable nose-down (in part due to having a couple dead sumo wrestlers packed into the nose-cone...). which I just couldn't rectumfry unfortunately :(
    https://www.simpleplanes.com/a/1V5rD0/Kerraks-Ship-Mk-ICXVII-f

    3.5 years ago
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    4,287 Formula350

    What I'm finding is that it mainly has too low of a lifting area.
    I've added internal (mostly hidden completely from view) wings and it flies now, but it is oh-so-horribly sluggish to respond, and under just the turbo-fans, barely wants to go anywhere.
    .
    It also seems to have quite a high stall speed, which makes any serious attempts at climbing rather difficult...
    .
    I'm just trying to work out the responsiveness at the moment though.
    I DO have a really nifty visual glitch happening with my designer view, which sadly doesn't get captured in a screenshot. It's basically like X-Ray Mode except everything is colored (so it looks really cool) paired with a "Clipping" effect (which ruins the coolness of the x-ray heh).
    .
    EDIT: Oh... derp. The turbofans aren't the ones that are enabled by default... hahah GG me :} That sure does explain why changing their power scalar isn't impacting speed at all!

    3.5 years ago
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    1,350 Kerrak

    @Formula350 thanks! I built another similar plane ground up and found that hiding a jet in the front helped stability tremendously

    3.5 years ago
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    4,287 Formula350

    TWO HUNDRED
    and SIXTY EIGHT
    BILLION
    Gallons of fuel?!?!? lmao
    .
    That's some impressive Quantum Storage fuel tanks you've got goin on, given it only ends up weighing 35,500lbs!
    Anyways I'm no expert but having just gone through all that with what I uploaded last night, I'll see if I can figure something out heh If not through normal UI accessible stuff, then with using Overload mod... fingers crossed

    3.5 years ago
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    1,350 Kerrak

    @iniMiiW thank you my man, I’ve gotten it flying a few times, but it starts spinning in circles… like a car doing a donut in midair. The engines are in AG 12&4 btw, but the main one should be totally sufficient for its weight. Also AG4 +vtol =surprise

    3.5 years ago
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    9,409 Tookan

    I can't fix this, but quite possibly others so I've spotlighted it :)

    3.5 years ago