Profile image

Supership Challenge

49.7k KPLBall  2 months ago
38 downloads

This challenge is based on the obscure video game series Naval Ops, an old PS2 game released in 2003. This game was a warship simulator, and all good simulators need a boss fight.
And this game has superships which are the boss fights, some are really hard (Arahabaki and Habakkuk), some are annoying (Archaeopteryx and Dreadnought), and some are easy (Whirbelwind and Vogel sumeria).
Now your job is to make some like these, but there are limitations

Limitation 1:

It can't have more that twelve main gun turrets.

Limitation 2:

If it is a carrier, no more than 15in Guns for the main

Limitation 3:

Of you have 1 meter guns, it has to be a single barrel, exposed turret, and you can't have more the 6

Limitation 4:

Finally, no over the top missiles systems (yet tsunami guns are allowed). AND NO CONTINENT SINKING GUNS! ONLY THE DRUNA SKASS CAN HAVE THAT!

(Hint: Brilodein and Archaeopteryx can fly)

Rating

/10 Size
/10 Speed
/10 Destructive power
/10 Armor
/10 Salvo weight
/10 Weirdness
/10 Super weapons (No Nukes, but One-hit One-Sunk torpedoes, 1000mm Guns, or extreme reload)
/10 Relevance
/10 Function
/10 Deletion Power
/100 overall

ENDS FEBRUARY 20TH

General Characteristics

  • Created On Android
  • Wingspan 1.6ft (0.5m)
  • Length 3.3ft (1.0m)
  • Height 1.6ft (0.5m)
  • Empty Weight 551lbs (250kg)
  • Loaded Weight 551lbs (250kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 127

Parts

  • Number of Parts 1
  • Control Surfaces 0
  • Performance Cost 4
  • Log in to leave a comment
  • Profile image
    49.7k KPLBall

    @JSTQ
    For the 1m guns: Just use XML and Overload
    For tsunami guns: Basically a Lazer (look at my HLR-1
    For missiles: Custom missiles
    For size: Overload and XML

    +1 one month ago
  • Profile image
    4,088 JSTQ

    @KPLBall ? Even if you say that, I can't replicate it in the game…

    one month ago
  • Profile image
    4,088 JSTQ

    @KPLBall …I'd rather strive for a participation award

    one month ago
  • Profile image
    49.7k KPLBall

    @JSTQ No Contenint sinking guns.
    First, 1000mm guns: Very few ships in game have this, only the Druna Skass and Leviathan are the ones I can think off of the top of my head.
    .
    Second: Although I won't let you use continent sinking guns, only two ships have them, and both are the Final bosses of Naval Ops 1 in their respective mode, and both are Druna Skass Class ships.
    .
    Third: Tsunami guns: Only the Leviathan, which is the last boss of Naval Ops Warship Gunner 2, has Tsunami guns, which were supposed to be used to knock out the Wilkian and FF floating docks, causing the General's complete control of Wilkia.
    .
    Fourth: Top Missile Systems: These have the range of a Tomahawk and the manuverability of an Aim-9X, also their are guided torpedoes and guided, rounds?
    .
    Fifth: (BONUS) Auto Reload System V: Depending on the Roman numeral, depends on the reload decrease. Auto Reload Sustem I: subtracts 1.5 seconds from reload. Auto Reload II: Halves the reload. Auto Reload III: Thirds the reload. Auto Reload IV: Quarters Reload. And my fav, Auto Reload V: divides a reload by 5

    +1 one month ago
  • Profile image
    49.7k KPLBall

    @JSTQ Salvo Weight: How heavy its' salvo is in tons (each shells weight times by the number of guns)
    .
    Weirdness: Just has to have some crazy parts of it's design, like the Arahabaki has drills, Trollseguer has an auto pilot that creates an energy sheild if the crew is killed, and Strumwind can go 100 Knots and has a Lazer gun
    .
    Deletion Power: How many ground targets it can delete at one time

    one month ago
  • Profile image
    4,088 JSTQ

    10 Salvo weight
    /10 Weirdness
    10 Deletion Power
    Excuse me, may I ask, what is this?

    one month ago
  • Profile image
    4,088 JSTQ

    I sincerely hope that this game does not require me to manufacture a naval version of the T-3 (I used cluster bombs in the initial version, but the Mouse thought it was not enough OP, so there is a Phoenix arsenal version with 18 weapons).
    At least for now, I only want to install three types of weapons: 460mm, close range gun, and ZG-3A

    one month ago
  • Profile image
    4,088 JSTQ

    1 meter guns? top missiles systems? tsunami guns ? CONTINENT SINKING GUNS?

    one month ago
  • Profile image
    49.7k KPLBall

    @Panzerwaifu69 look at my ships, and stick ur costal artillery on something similar
    Or make a huge, floating, tank
    Or something similar to the Archaeopteryx

    2 months ago
  • Profile image

    Wish I could join, but ships aren't my specialty XDD

    2 months ago
  • Profile image
    49.7k KPLBall

    @WizNick no nukes
    But you can use a 1000mm Gun
    Or have a 15in gun with a 2 second reload (thanks auto reload system V)

    2 months ago
  • Profile image

    what the flipity flop

    2 months ago
  • Profile image
    49.7k KPLBall

    @WizNick don't have to Ahem Brilodein, ahem
    But the smallest ones (Archaeopteryx, Whirbelwind, and Dreadnought) are twice the length of the Iowa and twice the width of the Midway
    Recap: the two smallest ones are the Vogel Sumeria and Brilodein, both are similar size to your average Baltimore Class cruiser

    2 months ago
  • Profile image
    49.7k KPLBall

    @BMilan I was just asking if you wanted to join ._.

    2 months ago
  • Profile image
    60.4k BMilan

    @KPLBall Sorry, I'm not interested. Please don't tag me on posts where I didn't request to be tagged

    2 months ago
  • Profile image
    49.7k KPLBall

    Hey @BMilan would you like to join?

    2 months ago
  • Profile image
    49.7k KPLBall

    @Shebeke

    2 months ago
  • Profile image
    49.7k KPLBall

    @MIGFOXHOUND31BSM26
    @TheUltimatePlaneLover
    @Boeing727200F

    2 months ago
  • Profile image
    49.7k KPLBall

    @WizNick
    @Panzerwaifu69
    @EmpireofWrightIsles

    2 months ago