X-02 Wyvern "Mister Blue" [with Airburst Railgun]
"Mister Blue" Wyvern
HI
I've made another Wyvern variant
So.... I added a semi realistic and G-force simulated cockpit, rework jet nozzles, rework missile pods, rework landing gear doors, upgrade the railgun to have timed fuse to hit air target easier and go ape sh*t on the shark mouth decal lol.
I hope you all enjoy my build!!
I'm sorry Ace Combat fan, there maybe some inaccuracy here and there, I considering it to be my modification of the original and some are because of me not know how to do it.
Features:
- Cockpit both front and back seat
- 3D thrust vectoring
- post-stall maneuvers and supermaneuverability. (This is me performing stall turn)
- New missile pods
- New landing gear door
- Fly-by-funky-tree system (folding wings at high speed, flight stabilization, aoa limiter, etc.)
- Aircraft carrier operational
- AIRBURST RAILGUN!!!!!!!!!!!!!!!!!!!!!!!
Controls:
- AG1: Supermaneuverability mode. (This disable everything that keep the aircraft from exceeding safe aoa and stalling)
- AG2: Flaps.
- AG3: Drogue parachute.
- AG4: Tail hook.
- AG5: Fold wings in.
- AG6: Night vision mode.
- AG7: Drop weapons form wing pylons.
- AG8: Toggle lights.
Supermaneuverability
AG1 is what you need to activate to do impressive maneuvers, when you press AG1 the fire vent on the side of the engines will open and spitting fire to indicate that supermaneuverability is on (Ace Combat's Wyvern don't have this, I just add it for visual indication.), the aircraft will gain more maneuverability and prone to stall which is not a big problem.
Use mainly Pitch and Yaw control (Roll is still work but not at the same leverage as pitch and yaw due to how close engines are) to do post-stall maneuver.
Once you stall, the control is somewhat like an arcade game Asteroid but in 3D lol.
Post-Stall maneuver for me is just a controlled falling, not magic that can do everything.
-Me, 2020
Specifications
Spotlights
- MAHADI 4.2 years ago
- tsampoy 4.2 years ago
- MartGB 4.2 years ago
- ZetaAvalon 4.2 years ago
- BagelPlane 4.2 years ago
- Hellosss38 4.2 years ago
- IronKnight 4.2 years ago
General Characteristics
- Successors 6 airplane(s) +34 bonus
- Created On Windows
- Wingspan 55.1ft (16.8m)
- Length 66.2ft (20.2m)
- Height 11.2ft (3.4m)
- Empty Weight 16,394lbs (7,436kg)
- Loaded Weight 39,819lbs (18,061kg)
Performance
- Power/Weight Ratio 2.031
- Wing Loading 59.0lbs/ft2 (288.0kg/m2)
- Wing Area 675.0ft2 (62.7m2)
- Drag Points 6574
Parts
- Number of Parts 774
- Control Surfaces 4
- Performance Cost 4,288
@KianOlmedo really beacareful of 1k parts planes ok
@DerPanzer262
Yes.
can i borrow your railgun?
ok thx
I like how my phone explodes after downloading this plane and put it on high quality settings
@GuyFolk lol yeah
@IceCraftGaming
lol
I don't blame you.
Lets keep the magic number.
69 upvotes...
now I can't upvote it
@Beifenglenglong
Below 1000 for maximum and I plan to have 500-600 parts version too.
@GuyFolk How many parts?does it have low parts version?
@Beifenglenglong
Just wait a little longer, it'll come soon.
1.11version plz
@Husky25
lol
I just afk at the moment.
@GuyFolk Yeah, sorry, I thought you wouldn't see it here so I switched to the newer post lol.
@Husky25
Yes, use it as you like.
Edit : You deleted your comment?
@WolfHunter9111
lol.
For me, high speed landing above 300 km/h and slammed brake hard will spin my plane.
@GuyFolk Landing over 250 km/h... Okay i got it!
@WolfHunter9111
The suspension is quite rough on this one.
But if you are landing at 250 km/h, it's pretty smooth.
I think you landing too fast or landing nose first.
the wheels are so slippy and it's impossible to make a smooth landing
@GuyFolk oh ok thanks
@MrShenanigans
idk.
Depend on engine size.
You need to try your engine.
@GuyFolk oh btw how many space does the hinges need to not make the parts touching?
@GuyFolk ok thanks
@MrShenanigans
By crediting I mean explicitly say in your plane description and/or comments of what parts you took from others.
And for your question, AG1 is use to toggle aoa limiter so that engine preventing (or at least trying) the plane from stalling.
@GuyFolk oh 1 question what does Ag 1 do when you have the thrust vector engines you use what do they do?
@GuyFolk ok no the plane can handle the recoil and yes you will be credited