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For a new upcoming plane that again has space capability , Thank you @ThomasRoderick for the suggestion
Info
a gun based propulsion system im probobly gonna use . I posted so that people can use it for their builds to ,without crediting me that is
How to use
Fire the guns, the propel the aircraft
Lore
LAF succesfully sold the e40 internationally but they werent done! they wanted to take their next build to a whole different level of space so they developed a system that did not require any type of fuel other than radions, radions are particles in the air that is made by uranium and nitrite. since a war was on going (deep lore stuff) uranium was pretty much filling the air and No2 was present in the air for quite long
Specifications
General Characteristics
- Created On Windows
- Wingspan 17.8ft (5.4m)
- Length 14.8ft (4.5m)
- Height 6.4ft (2.0m)
- Empty Weight 3,715lbs (1,685kg)
- Loaded Weight 3,715lbs (1,685kg)
Performance
- Wing Loading 46.8lbs/ft2 (228.5kg/m2)
- Wing Area 79.4ft2 (7.4m2)
- Drag Points 501
Parts
- Number of Parts 30
- Control Surfaces 3
- Performance Cost 136
@Greggory005 Yeah, gyros can be good especially when you actuality go to space...
@ThomasRoderick it flies without gyros, but I still put them on just to make like a different mode thing by activating AG1
Is this better
@ThomasRoderick
@Greggory005 On a technicality, right in the middle of where the "bullets" strike. That's why on my drive units i have them arranged in groups of four, so that the center of the drive mount is also the COT of the thruster.
@ThomasRoderick in that case i need to know where the cot is with these system,I'm assuming right at the center of both rows of the gun
@Greggory005 Not really, the
impactForce
androundsPerSecond
is what determines the thrust of the engine, and a highermuzzleVelocity
only made the engine more stable, so there's literally nothing to do w/ the gyros. Hell, Spef had three flyers w/ this drive before we even had gyros in the first place!@ThomasRoderick 1 final question, if the speed is increased ,do gyros also need tweaking?
@Greggory005 Also, this might be useful if you need to know more about formatting and the like.
@Greggory005 If the
impacForce
of the back row miniguns isx
, set theimpactForce
on the front row to-2 * x
. The miniguns have a naturalimpactForce
of10
, so set the front row to-20
if you didn't set up the back row.To insert a link, type
[text](link)
@ThomasRoderick and how do I put the link in a text?
@ThomasRoderick i made the muzzle velocity better now, it flies completely fine now
But it reverses when pitching down
@Greggory005 Try to fly with the plane, notice that it shakes a lot regardless the airspeed? That vibration is what Spef and I call the RID, and it shouldn't be there.
@ThomasRoderick No I know what it is but like what I don't understand it
@Greggory005 That's why I have a link there...
@ThomasRoderick wait so I don't exactly know what RID is
Too many RIDs, it's a wonder that it can maintain atmospheric flight without shaking itself apart, let alone getting to orbital velocities. I had some discussions w/ @Spefyjerbf a few months ago about similar systems, and I hope it may be of some use to you.
Also, in case anyone's wondering, the grey cylindrical engines behind that saucer are the drive units. Feel free to take it apart to see how it works!
TL;DR: The underlying principle of such engines is that the higher the miniguns' muzzle velocity the more stable it is.
again if want too use this for ur build dont credit, its fine
tag to @ThomasRoderick and @spefyjerbf