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Racing Circuit

33.4k DDVC  1.2 years ago
872 downloads

Scale it to 100 on all side with fine tuner. Uncheck the scale only selected part box, and check the calculate mass box. Spawn on water, try to stay in place when making the new spawn point. Spawn the circuit as an AI and let it settle on the water, fast forward is recommend. After it settle, go with a helicopter, and land somewhere on the circuit and make a new spawn point. If you spawn outside the barrier when you spawn with your car, there is some open spot on the barrier that you can slip through.

Drivable Car:
SCD-1

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 65.7ft (20.0m)
  • Length 64.9ft (19.8m)
  • Height 4.9ft (1.5m)
  • Empty Weight 20,392lbs (9,249kg)
  • Loaded Weight 20,392lbs (9,249kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 0

Parts

  • Number of Parts 310
  • Control Surfaces 0
  • Performance Cost 710
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    33.4k DDVC

    Thank you everyone! I didn't expect you guys to like this.

    Pinned 1.2 years ago
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    33.4k DDVC

    @Rb2h Have the "Calculate Drag" box un checked? If it still checked the build will crash the game to calculate its drag. See this video for guide of installation.

    +1 one month ago
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    9,918 Rb2h

    My game crashes every time I scale it

    one month ago
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    @DDVC Thanks too mate :D

    i really appriciate your hard work for this build :)

    +1 one month ago
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    33.4k DDVC

    @LockheedAviation that's a known issue with the collision of the track (at least for me). I tried to just ignore it because I cannot find a way to fix it. I believe it's because of the nature of collision of the Fuselage part and the Wheel part. But if I find a way to fix it I'll let you know.
    Thank you for the report! :D

    +1 one month ago
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    hey bro, just gonna leave a feedback for further upgrades. There are bumpy problems when entering and exiting some corners (for example: The Final Chicane into the start/finish line, the entry of Turn 1, the entry/exit of Turn 3 or the Hairpin, the entry into the 4th and 5th corner and so much more.)

    i really hope u can fix it because it messes up my lap times, and if u want to know further about the problems i can make a video about it to show u. thx alot mate :D

    (my physics in the game are low so maybe the problem is only mine???)

    +1 one month ago
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    33.4k DDVC

    @LockheedAviation Here you go

    6 months ago
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    @DDVC thx bro

    6 months ago
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    33.4k DDVC

    @LockheedAviation sure

    +1 6 months ago
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    I'm a f1 fan and i would like to race around this, sadly idk what will i resize..

    Can you please make a video of it? I would appriciate it :)

    +1 6 months ago
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    @KSB24 I was thinking something like this.

    +1 11 months ago
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    @KSB24 you should make an ai racer for this, when it's spawned in a certain location, e.g. coordinates -10000, 24.83, -20000 (y coordinate of 24.83 is the altitude at which it settles at).

    +1 11 months ago
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    Great work

    +1 1.1 years ago
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    975 FireHawkz

    Works amazingly without lag! I didn't expect this to work well on my mobile device but I went ahead anyway, and I was amazed by the results! It is a 10/10 airplane!

    +1 1.2 years ago
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    246k MAPA

    Very good!

    +1 1.2 years ago
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    33.4k DDVC

    @RepublicOfCursedPlanes sure

    1.2 years ago
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    @DDVC you should add the “Building” tag so that users can find it in the future

    +1 1.2 years ago
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    simple Reich

    +1 1.2 years ago
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    71.6k 929

    Nice

    +1 1.2 years ago
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    Roblox map

    +1 1.2 years ago
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    This reminds me of SPMR lol

    +1 1.2 years ago
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    very good

    +1 1.2 years ago
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    39.0k Graingy

    Little land

    +4 1.2 years ago