Omnilooker
So I had an idea that was basically "strap two fighter planes together, slap four missile turrets on it, give it an articulated cockpit capable of looking in any direction, and make it able to fly". And here it is. Omnilooker overcomes its somewhat low maneuverability by being able to lock onto a target no matter where it is compared to it. The turrets swivel with the cockpit's motions, improving overall chances of scoring a hit. VTOL swings the cockpit left and right, and trim tilts the cockpit up and down. AG1 arms the front turrets for side-to-side locking, and AG2 arms the wingtip turrets for up-and-down locking. You have 20 missiles in all, and can lock onto anything anywhere, so failing to destroy your target is unforgivable.
Specifications
General Characteristics
- Created On Windows
- Wingspan 53.6ft (16.3m)
- Length 31.0ft (9.5m)
- Height 13.5ft (4.1m)
- Empty Weight 17,236lbs (7,818kg)
- Loaded Weight 23,267lbs (10,553kg)
Performance
- Power/Weight Ratio 2.897
- Wing Loading 64.3lbs/ft2 (313.9kg/m2)
- Wing Area 361.9ft2 (33.6m2)
- Drag Points 5811
Parts
- Number of Parts 108
- Control Surfaces 4
- Performance Cost 760
Heh lols i prefer Fubuki rather to have both, @Sunnyskies
@JoddyFubuki788 You can trust me when I say I prefer my ships with tits.
@Sunnyskies you know what i meant of those, right?
@JoddyFubuki788 lol
Somehow reminds me of Kitakami and Ooi attack together at Kantai Collection - KanColle