Guardian Sentinel (Major)
In Halo 2, during the missions Sacred Icon and Quarantine Zone, the player would encounter a strange form of sentinel. This type of sentinel looked like a standard Aggressor model, except it had gold plating, stronger shields, and fired a blue sentinel beam that did more damage. This Sentinel Beam could also be picked up and wielded by the player. The sentinel itself was called a Sentinel Major in the game files. While originally building my Guardian Sentinel, I got an idea...''What if there were 'Major' variants of other sentinel types, for example, Guardians?''
Controls:
Pitch: Move Forward/Reverse
Roll: Strafe Left/Right
Yaw: Rotate Left/Right
VTOL: Change Hover Altitude
FireGuns: Fire Sentinel Beam
AG1: Overclock Impulse Drive
AG2: Safety toggle for Pulse Missiles
Onboard Weapons:
Sentinel Beam: Ionized particle emitter that melts through targets at an alarming rate. Select a target, then hold down the fire button until the beam fires (Mobile users may need to add a wing gun or minigun to enable the button). If the beam does not autoaim, cycle targeting mode. Check the Guardian's back (or the Heads-Up Display in first person) while firing for charge status.
Pulse Missile: Energy based projectile with enhanced flight characteristics. Creates a slipspace detonation on impact. Due to risk of overload, capacitor bank cannot be recharged and discharges below certain water depth. Maximum of 60 projectiles total. Needs line of sight for guidance. Can change targets mid-flight.
Additional Notes:
Credit where credit is due, the autoaim system has been slightly modified from NewmanSTAR's Killswitch Concept Aircraft on this site.
The Sentinel beam uses 2 miniguns, the outer minigun (the more dim, larger diameter beam effect) does a lot less damage, but has a slight knockback effect, while the inner minigun (the brighter, more solid core) just melts things.
The Sentinel Beam now has a limited firing arc, if you count a 110 degree cone of doo- er, fire limited. (the beam is limited to 55 degrees to the left, right, up, down, or anywhere in between)
The ''floaty bits'' around the central chassis now move when the Guardian changes altitude
The Heads-Up Display has no text, but still notifies you on the status of boost, weapon charge, and whether or not the pulse missiles are selected. (pay attention to the HUD when you change things in first person)
Specifications
Spotlights
- ShinyGemsBro 2 months ago
- TheFlightGuySP 2 months ago
General Characteristics
- Predecessor Offensive Bias
- Created On Windows
- Wingspan 275.5ft (84.0m)
- Length 83.3ft (25.4m)
- Height 296.0ft (90.2m)
- Empty Weight N/A
- Loaded Weight 2,057lbs (933kg)
Performance
- Power/Weight Ratio 450.5
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 1936
Parts
- Number of Parts 328
- Control Surfaces 0
- Performance Cost 1,440
@DISHWASHER2005 This is pretty much the same build, just with a reworked sentinel beam, and the floaty bits move up and down when you move the VTOL slider.
ohh is this the one i always see in MP
I also have it in my post screenshot
@Karroc9522 There kind of is, you'd be surprised just how far into development Bungie got the Guardian before the cutting room floor. Look for any mods that bring back cut content for a Halo 3 level called 'Guardian Forest'.
@SpartanSR91 aww man. Ya know I'm sure there's a mod out there somewhere anyways. There is literally a mod for everything
@Karroc9522 You won't find a Guardian like this in Halo 2, this is supposed to be a 'What if a Guardian was upgraded with the gold plating and blue beam?' sort of build. The gold sentinels are the standard type of sentinel, just tougher.
Just curious, where exactly would I find it? I play halo 2 but I never saw this. Did I just murder it/ run by it screaming too fast?