U.S.S Behemoth
I'M BACK!
Sorry for the overly long break without any news, life threw one curve ball after another. I thought to start off my restart with a nice submarine challenge and get the blood flowing. I apologize for its simplicity, i tried to put as much detail as I could in the time I had.
Okay, let's get to it!
Description: This is a fictional / futuristic attack class submarine meant to be utilized in ambush attacks that will cripple an enemy fleet. It comes armed with a giant cannon and 300 rounds of ammo, 72 rockets, and a deadly machine gun.
Controls:
VTOL - up = Forward Movement
Q/E = Turning
Throttle = Diving mechanism (Capable of over 500 feet)
AG1 + 2% throttle + Trim - Up + A/D = Para-scope UP and movement.
AG2 + 0% throttle + A/D + W/S = Turret movement (Works well for mouse as joystick, you can control where to aim nicely)
Disclaimers: Due to limited time I was not able to perfect all of the movement, it still has a few chinks. It does not have a reverse mechanism and it does not have working props. They move under the water but do not spin as much as I would like.
Regardless, I hope you all enjoy it, and I look very forward to making some more stuff soon.
Specifications
Spotlights
- MintLynx 4.5 years ago
General Characteristics
- Predecessor [Closed] Submarine Challenge
- Created On Windows
- Wingspan 43.8ft (13.4m)
- Length 184.2ft (56.1m)
- Height 33.0ft (10.1m)
- Empty Weight N/A
- Loaded Weight 26,961lbs (12,229kg)
Performance
- Power/Weight Ratio 1
- Horse Power/Weight Ratio 0.037
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 41329
Parts
- Number of Parts 540
- Control Surfaces 0
- Performance Cost 1,906
@AWESOMENESS360 Thanks dude, I have to go soon, so in a few hours I hope to get some feedback from you on how it works, i think my diving mechanism is original so, let me know what ye think :)
This thing looks menacing af
Oh boy! Another entry!