General Dynamics F-16C Fighting Falcon
General Dynamics F-16C Fighting Falcon
with Pratt & Whitney F100 turbofan engine.
It is equipped with AIM-120, AIM-9 and AGM-88.
[Controls]
AG1: Navigation light
AG2: Refuel door
AG3: Canopy
AG4: Tail hook
AG5: Towed decoy system (Appearance only)
AG6: Towed decoy system (Appearance only)
AG7: Drop tank
AG8: None
VTOL Down: Air brake
[Features]
·Moving flight control surfaces and engine nozzles
·Air intake and fan blades
·Landing gear and landing gear door similar to the real thing
·Working armament with realistic looking
Among the very many variants of the F-16,
I think the F-16C is the normal form.
Please try to make a variants.
I love this game and the F-16.
So glad to post this before SimplePlanes 2 is released.
Thank you very much.
[Gallery]
Specifications
Spotlights
- Sgtk yesterday
- pancelvonat 4 days ago
- xYoshii_ 6 days ago
- Zott 5 days ago
- RicardoACE 5 days ago
- ShinyGemsBro 6 days ago
- PlanariaLab 6 days ago
- TheGliderGuy 2 days ago
- Atrocitum 6 days ago
- SuperSuperTheSylph 6 days ago
- TheCommentaryGuy 6 days ago
- ZeroWithSlashedO 3 days ago
- MobileBuilder21 4 days ago
- sKyCoS 3 days ago
- WinsWings 2 days ago
- AntonWings 6 days ago
- localf15enjoyer 5 days ago
- Rob119WithA105mmHowitzer 4 days ago
- maxres 5 days ago
- GalaxiesDontSlleep 5 days ago
- ToeTips yesterday
- Rb2h 5 days ago
- Noob101 5 days ago
- Eagleman101SP 5 days ago
- tonplam356 6 days ago
- Victoriouswings 3 days ago
General Characteristics
- Successors 1 airplane(s) +7 bonus
- Created On iOS
- Wingspan 34.3ft (10.5m)
- Length 58.1ft (17.7m)
- Height 20.2ft (6.1m)
- Empty Weight 16,267lbs (7,379kg)
- Loaded Weight 26,903lbs (12,203kg)
Performance
- Power/Weight Ratio 8.771
- Wing Loading 25.1lbs/ft2 (122.5kg/m2)
- Wing Area 1,072.0ft2 (99.6m2)
- Drag Points 8987
Parts
- Number of Parts 1561
- Control Surfaces 0
- Performance Cost 4,763
@kumoroha165 I can see in the details your work. Awesome. well, I wasn't on Twitter for a long time, since it became X
@WinsWings
As a matter of fact, I am not that much of a blank.
Because my home ground is Twitter.
I used to upload photos of my work there from time to time.
I have been posting less frequently because I have more parts and things I can do than the old simleplanes...
The reason I posted here this time is that I am satisfied with the workmanship of this piece,
I posted it here because I am satisfied with the quality of this work and also because I know that simpleplanes2 is going to be released.
@kumoroha165 oki doki. Nice build either way! love the amount of work put into this
@GalaxiesDontSlleep
Thank you very much.
I have a piece in the process of being made, but I am not sure if it will be completed.
I may make the interior there if I feel like it.
@Noob101
But my model is a little heavy.
and wow, you were here 8.8 years ago. And welcome back!
nice smooth F16. great build
@kumoroha165 I'd love to help out with the flight models to make it feels atleast somewhat better than this. I'm not Guyfolk, but just might be able to slap on some PitchRate and GForce limitors on this thing. I'm also patient enough to make a decent looking cockpit interior so let me know if you have any future projects you're working on that has those requirements because I quite enjoy making cockpits!
Extraordinary work, got some good details.
@kumoroha165 dang that's good you made mine look like a childs toy lol
This needs more upvotes
@ShinyGemsBro
Thank you for your evaluation.
I am glad to hear your praise, as the exterior is a very particular part of the project.
I play this game on my ipad and have never really been interested in creating interiors.
If I have VR equipment it might have been different lol.
Flight control is a difficult point.
I want to set a high maximum speed(I thought it would be odd if the current fighters were slow.), so I want the amount of control surface activation to be appropriate for each speed range.
But I didn’t have that skill.
For example, I wanted to set a limit on the pitch angle in vertical G.
But while it may not be super realistic, I think I was able to make it perform well enough to fly, play with, and fight a bit with the AI.
Sorry if my English is wrong.
I am not an English speaker so I use a translation site.
First off:
This has got to be the SMOOTHEST F-16 I've ever seen. It looks PERFECT. Even the custom weapon models look incredible.
.
Personally raised issues: The flight model is very arcade-like. And the extra part count would've made it amazing if it was used for the cockpit interior. In my opinion, external appearance was heavily engineered/favored over performance and balance. This would probably fit right at home in Ace Combat lmao
You did an amazing job overall. This Viper looks stunning. But the way it flies put me off lol. Maybe some technical overhauls and this would be one of the rarest examples of a "perfect build" in the entire community.