S-ERN Automatic Missile Turret
162k spefyjerbf
7.2 years ago
Auto Credit Based on spefyjerbf's S-ERN Automatic Missile Turret
"Independent of previous forms."
S-ERN Turrets have a 360 degree firing arc, with automatic missile locking at any orientation, therefore making them some of the most powerful weapons in existence. They were originally designed for use on large vessels, such as bombers or battleships, as a defense turret, but they can also be mounted on specialized fighters for offensive purposes. 3 different types of turrets have been provided, each with a different type of missile (infernos, guardians, or interceptors).
Activator 8 to de-activate locking. These missiles are fired like normal, except that you do not have to aim! The inferno missiles and the guardian missiles fire bursts of missiles.
Specifications
General Characteristics
- Predecessor S-ERN Automatic Missile Turret
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 3.5ft (1.1m)
- Length 18.5ft (5.6m)
- Height 2.4ft (0.7m)
- Empty Weight 2,904lbs (1,317kg)
- Loaded Weight 2,904lbs (1,317kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 1322
Parts
- Number of Parts 73
- Control Surfaces 0
- Performance Cost 375
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
@mvenere Thanks! You might be interested in the successor to this - the REFLEX missile, which I posted in this weapons collection.
These are badass, awesome work.
@Aizen Nice! I have ones that have zero lock time too. Very useful.
Quite amazing...... I kinda made my own version of automatic instant locking missiles, both air and surface ones. But, your's cool. Have a glance at my work (if it won't bother).
Love this!
dunno what to stick them on tho
I feel like I could use these
me like ur weapons
pls make moar
@Z3RO Awesome. I am excited to see it!
@spefyjerbf oookay! i just need to reduce the parts to fit some weapons/etc and make it fly, this time for real!
@Z3RO Please do. I appreciate credit, of course. Just mention me in the desc or something. I would ask for you to tell me when it is finished, so I can see the final product, but I am already following you. I am excited to see what you do!
awesome. can i use these in my future carrier build? its pretty much 89% done, but, my keyboard is broken.. so it'll take a while. Lol
hehehe. Get recked ai! perfect for the missile training thing! Lol I love this!
Nice work! Will borrow them soon enough ;)
I have had way to much fun picking off AI p,Agnes with this...