SCALE 2:1, MASS-SCALE 8:1
[ ! ] DO NOT actually change the mass of this creation! System will implode on use.
The Spiderling is a light robotic system that can be deployed on pretty much anywhere on ground. Once deployed, it fires rockets at the enemy, providing short-range support. It is typically deployed at or near important objectives, strategic locations, and choke points.
It has been designed to be as compact as possible when carrying around. When deployed, it stretches its legs and raises the weapon.
The system consists of a core block, containing most of the electronics, a weapon, and four foldable struts.
The rocket launcher is not part of the chassis and can be swapped for other weapons to specialize in different conditions.
--- USER MANUAL ---
CONTROLS:
LandingGear - Toggle Transport / Combat Mode
VTOL - Rotate Weapon
Trim - Pitch Weapon
AG8 - Lights
[ ! ] It seems that weapons become inactive if separated from the main vehicle. This means that you cannot use the rocket launcher once the system is detached.
For Your Enjoyment:
Use with a friend. One player spawns in this, the other in a carrier vehicle.
( i ) The machine mysteriously rotates 0-2 degrees to the right each time it enters combat mode. Unfortunately, this can't be fixed.
--- End USER MANUAL ---
MILITARY INFORMATION:
Manufacturer: AMC
Codename: Spiderling
Role: Support
Type: Light Deployable Robotic Turret
Armament: 4-barrel Rocket Launcher
Munition: 28x unguided rockets
Armor: Weak
Unit Price: $100,000
Estimated Year: 2030
Maximum Lifespan: 10 years
MAX WINDSPEED CONDITIONS:
Max Wind: 165-170 mph // Wind Heading 000
Max Wind: 170-175 mph // Wind Heading 045
TEST CONDITIONS:
Location: Wright Airport (Default Spawn)
Physics: High
Machine Mode: Combat Mode only
XML Modding: Release Variant only
Specifications
General Characteristics
- Created On Android
- Wingspan 7.2ft (2.2m)
- Length 7.2ft (2.2m)
- Height 5.9ft (1.8m)
- Empty Weight 3,375lbs (1,531kg)
- Loaded Weight 3,375lbs (1,531kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 3986
Parts
- Number of Parts 131
- Control Surfaces 0
- Performance Cost 561
lol I sunk the USS tiny with this.
@AdrianFlyingAce yep
@EagleFlyer
1. Change the input of rotators and pistons to
LandingGear
. Must follow caps.2. Cant help with that. If it doesnt work you may have to check for connection point errors.
Sorry again for kinda begging here, but two things.
1 How the HELL did you get the thing to change from transport to combat mode with landing gear? I can't get anything except the landing gear to work through that.
2 Do you have any tips for coming up with things like this? Every time I try something like this it comes out big, ugly, and it doesn't work half the time.
Again you don't need to reply if you don't want to, I'm just asking.
Not to try and beg, but would you mind taking a look at This? I would like some suggestions on what to do from here.
Holy cr@p. This is awesome! I wish I could make awesome stuff like that...
nice work!
ANDROID a link :)
Huh
Its great seeing someone get so far in the community when it comes to building on an android device.