Hello all, Snow here.
Today’s build is just something I came up with rather quickly, maybe it’s done before… but here’s the build:
I’ve brought an useful part for ground vehicle enthusiasts of SimplePlanes who wish to bring more realism to their builds- a realistic smoke-grenade launcher that creates an actual smoke screen effect in the game. The launcher uses ingame rockets, but they will not show up as usable for offensive capability (and therefore does not interfere with preexisting builds that use rockets as tank rounds).
Controls:
- Drag any type of your choice into Subassemblies and use as needed. Grab the parts anywhere.
- Smokes set to AG7 for use, they will rapidly fire in succession. Use XML to change the detacher activation groups if you want to change that en masse. Or manually, if you so wish.
These are the two types offered:
Line-Type Demonstration GIFs:
Each Side
Two Launchers simultaneously
Corner Launcher Demonstration
Many thanks to MrVaultech for letting me use his IFV for the demo.
Hope you have fun with this one, as always.
- SnoWFlakE0s
P.S. bigger and much cooler build on the way, but due to irl schedule complications I can only work on it for small amounts of time… It’ll take a bit, but I think it’ll be worth it.
Specifications
Spotlights
- bjac0 5.7 years ago
- MrVaultech 5.7 years ago
- RailfanEthan 5.7 years ago
- ColonelStriker 5.6 years ago
- DeathStalker627 5.2 years ago
- EternalDarkness 5.6 years ago
- RussianAce 5.7 years ago
- AWESOMENESS360 5.7 years ago
General Characteristics
- Successors 1 airplane(s) +7 bonus
- Created On Mac
- Wingspan 4.9ft (1.5m)
- Length 5.3ft (1.6m)
- Height 2.2ft (0.7m)
- Empty Weight 551lbs (250kg)
- Loaded Weight 551lbs (250kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 2
Parts
- Number of Parts 1
- Control Surfaces 0
- Performance Cost 160
I have used this here and thank you for making this .
Well, it seems to have been identified as an offensive weapon in the latest version of the simple plane.
Im gonna use this on my new project thanks
@Sosig1
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Feel free.
Oh cool I love this , this literally made my M2F8 Armadillo Medium Battletank being kinda indestructible and invincible..
Many thanks to these special devices
@SnoWFLakE0s question? I saw you building you challenger 2 video and I saw the tracks and I was wondering if you can help me with my MBT tank its cause I'am terrible at thing like making the right sizes making the correct angle and I was hoping you could do that that is if your not very busy
@SnoWFLakE0s cool cause I'am making an MBT
@MrShenanigans
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Yep!
Is this free to use?
suggestion: make them work like flares so if you put them on a plane it will looks a lot better than flares
Your a wizard H̶a̶r̶r̶y̶ SnoWFLakE0s @DickBrazen
commenting so i can find this later
@SnoWFLakE0s Smoke effect of larger calibers, on the other hand... I don't quite remember anyone saying that you can only use 70mm guns to make that smoke effect... The "center" (the sphere of fire and smoke) part of the explosion/smoke effect is around the same as a gun of 400mm caliber, although, granted, yup, the smoke effects of that one is defeating the purpose of "potato friendly"...
@ThomasRoderick
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Nah, the this is already pretty low-part count on its own, though. Plus, the new cannons don't make a good enough "smoke" effect to use as a smoke grenade.
Just realized... the new tank cannons could replace rockets for this role... And of course, that would also mean automatic grenade launchers and rocket pods would not require 30+ parts just for the ammo.
Potato users of the world, rejoice!
@EternalDarkness Makes good sense, although ~20 parts won't make too much of a difference. Looking forward to seeing what you come up with. Tags, if you do that sort of thing.
I'm focusing on part count reduction, so I have sacrificed detachers and and base rings you have on your launchers, reducing part count by 16. I'm trying to make some highly functional builds that even people on low end devices will be able to use.
@EternalDarkness Cool, that's awesome. I was originally considering that option too, although I intentionally used detachers for the purpose of eliminating the process of having to go into ordnance tab and selecting the rockets. As I stated here:
Although, if it's something like an IFV I'd assume you don't use rockets on other areas of the vehicle... Just a little more for advocating the use of detachers: as an added plus, using detachers let you give a more "projectile-parabola" trajectory to the travel of the smoke grenades, giving them a slightly more authentic feel (which isn't possible to my knowledge without detachers.)
.
On a final note: thank you for being a nice member of the community and giving credit for what's just the concept. That made my day.
I have made a simplified ripoff of this system for my upcoming IFV. Mine doesn't use detachers. You simply launch rockets with very short delay. You'll still get credit for the idea. Also, these are fun to use near bridges and wind turbines.
@ChisP I'm a strict no-mod builder. Game-altering mods aren't friendly to most users.
You can scale explosions except I forgot what the mod was@SnoWFLakE0s
@ChisP
That'll be excellent, except it's not possible in the game right now.
You should decrease the size of the rockets and increase size of explosion so it almost just shows up but it’s really cool good job 👍🏻
best smoke screen i've ever seen!