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BB-1890

2,871 Oukarine  1.8 years ago
Auto Credit Based on BMilan's Dreadnought Challenge (1906-1920) [CLOSED]

Ship have no name yet, current name is what I'm planning I want to make last time but, it end up like this, the ship is fictional cause I randomly made it from several blueprint... .

How to move the ship
*Throttle > move the ship (only move forward)
*Trim > Turning the ship

Weaponary
-Main turret semi-auto
*Roll and Pitch for Front turret / turret 1 & 2
*Yaw and Pitch for Rear turret / turret 3 & 4
-Secondary turret
*Auto

-AAG
*Auto

Rangefinder camera
* Blue arrow is front turret
* Red arrow is rear turret

AG :
-Main gun always active
-AG2 activated secondary
-AG6 activated sub gun/ AAG
-AG7 activated spotlights

note :
* secondary only effective for planes that move to you not moving away from ship
* AAG same like secondary and only ~10% effectiveness, better too shooting boat than planes
* rangefinder only ~70% effective, at least it help you abit for aiming ship at long range

don't :
* Shoot your self with Main cannon / secondary
* Panic about planes that trying to crash to the ship
* Panic about your gun runout off ammo, its just reloading after you shoot all of the gun in every turret, just wait 34 second
* Mess up with the USS Beast in the Destroyer firing range, even if this ship can take more than one hit missile

by Oukarine

I'm planning make other ship, maybe other battleship or some cruiser, or smaller battleship... .
Idk... .
I'm kind lazy anyway... .
:v

Spotlights

General Characteristics

  • Predecessor Dreadnought Challenge (1906-1920) [CLOSED]
  • Created On Windows
  • Wingspan 108.3ft (33.0m)
  • Length 597.4ft (182.1m)
  • Height 219.7ft (67.0m)
  • Empty Weight 291,360lbs (132,159kg)
  • Loaded Weight 372,785lbs (169,092kg)

Performance

  • Wing Loading 25.5lbs/ft2 (124.4kg/m2)
  • Wing Area 14,636.2ft2 (1,359.8m2)
  • Drag Points 0

Parts

  • Number of Parts 1257
  • Control Surfaces 0
  • Performance Cost 4,386
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  • Profile image
    58.3k BMilan

    Official evaluation

    - First Impression (3/5):

    On first look, the ship appears quite nice although a tiny bit lacking in details here and there. The first test run was kind of meh, I'm personally not a fan of auto-aim only weapons but it's a valid system nonetheless. The lack of reverse is kind of a problem and the main guns turn painfully slowly.


    - Design/Accuracy (9/15):

    The ship appears to be based off of the Normandie and Lyon class battleship concepts with some personal design added to it and has a quite nice overall design. The secondary and AA guns being in turrets makes it look like it's actually a post-war refit.
    The design of the AA turrets (and to some extent the secondaries too) is a bit out of place to me, looks a bit a too modern (the usage of miniguns that arent even hidden also doesn't help)


    - Details (9/15):

    The decks lack most detail apart from a few vents and boats added here and there.
    Things like the rigging (especially the topmost cable which has a nice sagging effect), the pipes in the funnel or the lifeboats are nice details, althought the lifeboat color being orange takes away from the immersion a bit.
    The little custom flag on the bow is neat though!


    - Features (13/20):

    The main features include every single weaponry on the ship being usable (everything being auto-aimed) plus the searchlights can be switched on too.
    There is also a simple rangefinder which turns towards the target but does not give any distance information or anything else, still a nice little feature
    The ship uses custom built propellers and actual rudder based steering which are both great features.
    Not being able to reverse is feature I really miss though (especiall because the custom built propellers would have easily allowed it)


    - Build Quality (6/10):

    The build uses a few creative solutions such as using rotators for vents or halved hollow fuselages for the lifeboats but it could have gone further.


    - Performance (12/20):

    The ship is a bit bouncy on the ocean mod but takes it relatively well. The steering about right and the speed seems to be good too, although once again, not being able to reverse takes away from the experience.
    The main turrets are painfully slow, they are kind of realistic but I feel like they could have been a bit faster to turn.
    I'm not really a fan of the weapons being auto-aim only as it limits the functionality a lot although it's good that I'm at least able to somewhat adjust the aiming.


    - Description and Information (4/15):

    The description is very barebones with the ship not even having a name just a number. There is no history section or any screenshots, only a tutorial for the controls and some builder's notes and thats it.


    Additional Points (-1, +2):

    -1 for the lack of name
    +2 for the ship being able to take some beating from the vanilla destroyers

    Total: 57

    1.4 years ago
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    2,871 Oukarine

    I have no idea what I'm build... .

    1.5 years ago
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    6,623 Samfpanzer

    I see you one the blueprints used was from the Lyon-class battleship It’s a very cool ship

    +2 1.7 years ago